Initialize engine version: 2018.4.22f1 (3362ffbb7aa1)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce 940MX (ID=0x134d)
    Vendor:   
    VRAM:     2010 MB
    Driver:   30.0.15.1169
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

The referenced script (CollisionPrimitiveInstance) on this Behaviour is missing!
 
(Filename:  Line: 195)

The referenced script on this Behaviour (Game Object 'CollisionPrimitive') is missing!
 
(Filename:  Line: 294)

WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
ERROR: Shader Hidden/Nature/Terrain/Utilities shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
UnloadTime: 85.873300 ms
Version=1.13.010
Locale=ru-RU - Russian (Russia) - System.Globalization.GregorianCalendar
Insert pack .\BASE.PCK
[SYSFILE] Open --> D:/Commandos 2 - HD Remaster/Commandos 2 HD Remaster_Data/StreamingAssets\BASE.PCK
 - ADDED to add.\BASE.PCK
[GESTORESTR] Init --> GlobalText/GLOBAL_
Set resolution = w:1600  - h:900
 - setting direct 1600x900FULLSCREEN
[INPUTMANAGER] WIN Controller Map: XBOX
Unloading 5 Unused Serialized files (Serialized files now loaded: 0)

Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 9600.
Total: 67.467800 ms (FindLiveObjects: 0.952300 ms CreateObjectMapping: 0.311100 ms MarkObjects: 66.161300 ms  DeleteObjects: 0.042300 ms)

++++++++++++++++ FE SCENE Request destroy intro: 16784 - name: FE Canvas
[FEMANAGER] Open MainMenu
[FEMANAGER] Enable new menu --> MainMenu
[FEMANAGER] Disable current menu --> MainMenu
[FEMANAGER] Enable new menu --> MissionsMenu
[FEMANAGER] Open menu by name: LoadLevel
[FEMANAGER] Disable current menu --> MissionsMenu
[FEMANAGER] Enable new menu --> LoadLevel
[LOADLEVEL] start fade
[LOADLEVEL] end fade
[SCENELOAD] LoadGame... START
[ADDRESSABLE] release clips
[ADDRESSABLE] release videos
[SCENELOAD] LoadGame... END
Shader 'Custom/DrawMasksLight': fallback shader 'None' not found
Unloading 5 Unused Serialized files (Serialized files now loaded: 1)
++++++++++++++++ FE SCENE UNLOADED++++++++++++++++++++++
++++++++++++++++ FE SCENE UNLOADED++++++++++++++++++++++
UnloadTime: 72.743500 ms
[HUD_Help] --> scene loaded --> MissionWithHUD

Unloading 310 unused Assets to reduce memory usage. Loaded Objects now: 26935.
Total: 86.859600 ms (FindLiveObjects: 1.419000 ms CreateObjectMapping: 1.198300 ms MarkObjects: 82.807900 ms  DeleteObjects: 1.433600 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
[HUD_Help] --> scene loaded --> MissionAdditionalPC

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 35537.
Total: 88.732000 ms (FindLiveObjects: 1.541100 ms CreateObjectMapping: 0.966900 ms MarkObjects: 86.142900 ms  DeleteObjects: 0.080200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 1)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 35537.
Total: 89.290600 ms (FindLiveObjects: 1.619300 ms CreateObjectMapping: 0.990400 ms MarkObjects: 86.608000 ms  DeleteObjects: 0.072200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 1)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 35537.
Total: 87.325600 ms (FindLiveObjects: 1.593800 ms CreateObjectMapping: 1.014900 ms MarkObjects: 84.661500 ms  DeleteObjects: 0.054800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 1)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 35537.
Total: 90.096400 ms (FindLiveObjects: 1.533400 ms CreateObjectMapping: 0.922800 ms MarkObjects: 87.583100 ms  DeleteObjects: 0.056000 ms)

MapManager.Start(): BaseName=PA Dir=PA
[GAME] Start game [Map: PA] - Dir: [PA]
[GAME] START PrepareLevelLoading - Map: [PA] - Dir: [PA]
Start PreloadCachedSounds...
End PreloadCachedSounds
[GAME] Load prefab: PA_PA.level
[GAME] END PrepareLevelLoading - Map: [PA] - Dir: [PA]
Set loading state to: MissionStart
MapManager: Original game End
Set loading state to: MissionUpdate
[CHEAT] --> enable invulnerability 3 --> No
[CHEAT] --> enable invulnerability 3 --> No
[LoadGame] Preload 1
[CHEAT] --> enable invulnerability 1 --> No
[JUEGO]. InitFicheros: DATA\MISIONES\PA\PA.STR
[GESTORESTR] Init --> Manual/PA_
[LoadGame] Preload 2
[LoadGame] Split 0
[LoadGame] Split 1
[LoadGame] Split 2
[LoadGame] InitEscenarios start
[GestorEscenarios] 1
[GestorEscenarios] 2
[GestorEscenarios] 3
[GestorEscenarios] 4
[GestorEscenarios] 5
[GestorEscenarios] 6
[LoadGame] InitEscenarios --> 0
[LoadGame] InitEscenarios --> 1
[LoadGame] InitEscenarios --> 2
[LoadGame] InitEscenarios --> 3
[LoadGame] InitEscenarios --> 4
[LoadGame] InitEscenarios --> 5
[LoadGame] InitEscenarios --> 6
[LoadGame] InitEscenarios --> 7
[LoadGame] InitEscenarios --> 8
[LoadGame] InitEscenarios --> 9
[LoadGame] InitEscenarios --> 10
[LoadGame] InitEscenarios --> 11
[LoadGame] InitEscenarios --> 12
[LoadGame] InitEscenarios --> 13
[LoadGame] InitEscenarios --> 14
[LoadGame] InitEscenarios --> 15
[LoadGame] InitEscenarios --> 16
[LoadGame] InitEscenarios --> 17
[LoadGame] InitEscenarios --> 18
[LoadGame] InitEscenarios --> 19
[LoadGame] InitEscenarios --> 20
[LoadGame] InitEscenarios --> 21
[LoadGame] InitEscenarios --> 22
[LoadGame] InitEscenarios --> 23
[LoadGame] InitEscenarios --> 24
[LoadGame] InitEscenarios --> 25
[LoadGame] InitEscenarios --> 26
[LoadGame] InitEscenarios --> 27
[LoadGame] InitEscenarios --> 28
[LoadGame] InitEscenarios --> 29
[LoadGame] InitEscenarios end
[LoadGame] Split 3
[LoadGame] Split 4
LEVELDATA: Warning JAPOCASCO not found (in DATA\ANIMS\ABI\ARTIFIC.ABI)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[LoadGame] Split 5
[LoadGame] Split 6
[LoadGame] Split 7
[LoadGame] Split 8
[LoadGame] Split 9
[LoadGame] Split 10
[LoadGame] Split 11
ERROR: Unknown animation index STEALTH
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index STEALTH
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index STEALTH
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index STEALTH
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index STEALTH
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index STEALTH
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index STEALTH
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index STEALTH
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index STEALTH
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index STEALTH
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index STEALTH
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index STEALTH
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index STEALTH
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index STEALTH
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index STEALTH
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index STEALTH
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index INVALID_ANIMATION
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index INVALID_ANIMATION
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index INVALID_ANIMATION
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index INVALID_ANIMATION
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index INVALID_ANIMATION
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index INVALID_ANIMATION
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index INVALID_ANIMATION
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index INVALID_ANIMATION
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Set loading state to: MissionFinished
Set loading state to: Nowt
[GestorAplication] Found 3 distortion effects in scene
WARNING: Unsupported function called - SetVolumen by name
WARNING: Unsupported function called - SetVolumen by name
WARNING: Unsupported function called - SetVolumen by name
WARNING: Unsupported function called - SetVolumen by name
WARNING: Unsupported function called - SetVolumen by name
Remove background addressable... 1
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove textures addressable... 1
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove background addressable... 1
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove textures addressable... 1
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove background addressable... 1
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove textures addressable... 1
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove background addressable... 1
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove textures addressable... 1
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove background addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove textures addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove background addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove textures addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove background addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove textures addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove background addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove textures addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove background addressable... 1
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove textures addressable... 1
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove background addressable... 1
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove textures addressable... 1
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove background addressable... 1
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove textures addressable... 1
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove background addressable... 1
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove textures addressable... 1
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove background addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove textures addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove background addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove textures addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove background addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove textures addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove background addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove textures addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CLineaBriefing_SETESCENARIO:NotificaPrimerRunDeUnaOperacionSobreVisor()
CLineaBriefing:SeVaHaEjecutarElPrimerRun()
CBriefing:Run()
CMABriefing:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Select --> CONDUCTOR
Select --> CONDUCTOR
Joystick connected ("Controller (XBOX 360 For Windows)").
[INPUTMANAGER] Checking controller. Change from 0 to 1 controllers:
[INPUTMANAGER] 0 --> Controller (XBOX 360 For Windows)
[INPUTMANAGER] XBOX Controller connected (Controller (XBOX 360 For Windows))
[INPUTMANAGER] PC Controller Map: XBOX
[INPUTMANAGER] --> Controller connected
[INPUTMANAGER] Set controller in use: YES
[SetCurrentCharacterId] --> 0
Select --> COMANDO
Select --> COMANDO
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
ERROR: Unknown animation index STEALTH
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ADF] Open Left panel
[ADF] Open Other panel
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ADF] Open Left panel
[ADF] Open Other panel
[ADF] Inventory Grid Parent UGH --> 01
[ADF] OnLeftClickGrid
[ADF] PickupItem
[ADF] bSiendoArrastrado --> TRUE
[ADF] Get position --> [317, 163]
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] PickupItem 1
[ADF] Inventory Grid Parent UGH --> 23
[ADF] OnLeftClickGrid
[ADF] PutItemDown
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] CalculaFusionarInsertarFallarSoltar --> Pos: [317, 163]. Coords: [2, 1]
[ADF] LEFTCLICK_ArrastrandoObjet --> INSERT
[ADF] CompruebaSiCabeEnCoordenadas --> 2 , 1
[ADF] bSiendoArrastrado --> FALSE
[ADF] PonObjetoEnInventario --> 2 , 1
[GAMEOBJECTIVE] LoadData... Num groups: 3  - Filename: DATA\MISIONES\PA\Manual_Libreta_PA.msb
[GAMEOBJECTIVE]. Nombre: DESACTIVAR_DETONADOR - InfoID: 0
[GAMEOBJECTIVE]. Nombre: CONTACTAR_NATACHA - InfoID: 1
[GAMEOBJECTIVE]. Nombre: LLAMAR_POR_RADIO - InfoID: 2
[GAMEOBJECTIVE]. Nombre: CONSEGUIR_MINAS_GRANADAS - InfoID: 3
[GAMEOBJECTIVE]. Nombre: ROBAR_TANQUE - InfoID: 4
[GAMEOBJECTIVE]. Nombre: CONSEGUIR_LLAVE_TORRE - InfoID: 5
[GAMEOBJECTIVE]. Nombre: DESACTIVAR_DETONADOR - InfoID: 0
[GAMEOBJECTIVE]. Nombre: CONTACTAR_NATACHA - InfoID: 1
[GAMEOBJECTIVE]. Nombre: LLAMAR_POR_RADIO - InfoID: 2
[GAMEOBJECTIVE]. Nombre: CONSEGUIR_MINAS_GRANADAS - InfoID: 3
[GAMEOBJECTIVE]. Nombre: ROBAR_TANQUE - InfoID: 4
[GAMEOBJECTIVE]. Nombre: CONSEGUIR_LLAVE_TORRE - InfoID: 5
[GAMEOBJECTIVE]. Nombre: DESACTIVAR_DETONADOR - InfoID: 0
[GAMEOBJECTIVE]. Nombre: CONTACTAR_NATACHA - InfoID: 1
[GAMEOBJECTIVE]. Nombre: LLAMAR_POR_RADIO - InfoID: 2
[GAMEOBJECTIVE]. Nombre: CONSEGUIR_MINAS_GRANADAS - InfoID: 3
[GAMEOBJECTIVE]. Nombre: ROBAR_TANQUE - InfoID: 4
[GAMEOBJECTIVE]. Nombre: CONSEGUIR_LLAVE_TORRE - InfoID: 5
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[GAME] Quick save...
[GLOBALINFO] (2) Set current quicksave slot to: 1
[GLOBALINFO] Save slot: 1
[GESTORAPPLICATION] Save to: QS0001.SAV
[LoadGame] Preload 5
[LoadGame] Preload 6
[LoadGame] Preload 1
[UNITYSAVEDATA] Write --> C:/Users/gamen/AppData/LocalLow/Kalypso Media Group GmbH/Commandos 2 HD Remaster/QS0001.SAV
ERROR: Unknown animation index STEALTH
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index STEALTH
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ADF] Open Left panel
[ADF] Open Other panel
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ADF] Open Left panel
[ADF] Open Other panel
[ADF] bSiendoArrastrado --> TRUE
[ADF] Get position --> [317, 163]
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] PickupItem
[ADF] PickupItem 1
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
[ADF] Inventory Grid Parent UGH --> 23
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
[ADF] OnLeftClickGrid
[ADF] PutItemDown
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] CalculaFusionarInsertarFallarSoltar --> Pos: [317, 163]. Coords: [3, 2]
[ADF] LEFTCLICK_ArrastrandoObjet --> FUSION
[ADF] bSiendoArrastrado --> FALSE
[ADF] PonObjetoEnInventario --> 3 , 2
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ADF] Open Left panel
[ADF] Open Other panel
[ADF] Inventory Grid Parent UGH --> 01
[ADF] OnLeftClickGrid
[ADF] PickupItem
[ADF] bSiendoArrastrado --> TRUE
[ADF] Get position --> [317, 163]
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] PickupItem 1
[ADF] Inventory Grid Parent UGH --> 32
[ADF] OnLeftClickGrid
[ADF] PutItemDown
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] CalculaFusionarInsertarFallarSoltar --> Pos: [317, 163]. Coords: [0, 3]
[ADF] LEFTCLICK_ArrastrandoObjet --> INSERT
[ADF] CompruebaSiCabeEnCoordenadas --> 0 , 3
[ADF] bSiendoArrastrado --> FALSE
[ADF] PonObjetoEnInventario --> 0 , 3
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ADF] Open Left panel
[ADF] Open Other panel
[ADF] bSiendoArrastrado --> TRUE
[ADF] Get position --> [317, 163]
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] PickupItem
[ADF] PickupItem 1
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
[ADF] Inventory Grid Parent UGH --> 12
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
[ADF] OnLeftClickGrid
[ADF] PutItemDown
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] CalculaFusionarInsertarFallarSoltar --> Pos: [317, 163]. Coords: [2, 1]
[ADF] LEFTCLICK_ArrastrandoObjet --> FUSION
[ADF] bSiendoArrastrado --> FALSE
[ADF] PonObjetoEnInventario --> 2 , 1
MINIMAP --> Skip
Remove background addressable... 1
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:CentraEnMundoProgresivamente(TVector3, TVector3, Int32, Single, Single, Single)
CGestorVentanasVisor:CentraEnMundoProgresivamente(TVector3, TVector3, Int32, Single, Single, Single)
Misc:CentraVisorEnPosicion(TDescriptorPosicion, TDescriptorPosicion, TAngulo, TAngulo, Boolean, Boolean)
Misc:TransicionCamara(TDescriptorPosicion, TDescriptorPosicion, TAngulo, TAngulo, CBicho, Boolean, Boolean, Boolean, TAngulo)
Misc:TransicionCamara(TDescriptorPosicion, TDescriptorPosicion, TAngulo, TAngulo, CBicho, Boolean, Boolean, Boolean)
Misc:GestionaCamaraAlAutotransferir(CBicho, TDescriptorPosicion, TAngulo)
CMotorPeaton:SubRunSTIN_CONTROLPAD_AVANZANDO()
CMotorPeaton:Run()
CBicho:Run()
CGestorBichosPorEsc:EjecutaBichosEnEscInteresantes()
CMundo:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove textures addressable... 1
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:CentraEnMundoProgresivamente(TVector3, TVector3, Int32, Single, Single, Single)
CGestorVentanasVisor:CentraEnMundoProgresivamente(TVector3, TVector3, Int32, Single, Single, Single)
Misc:CentraVisorEnPosicion(TDescriptorPosicion, TDescriptorPosicion, TAngulo, TAngulo, Boolean, Boolean)
Misc:TransicionCamara(TDescriptorPosicion, TDescriptorPosicion, TAngulo, TAngulo, CBicho, Boolean, Boolean, Boolean, TAngulo)
Misc:TransicionCamara(TDescriptorPosicion, TDescriptorPosicion, TAngulo, TAngulo, CBicho, Boolean, Boolean, Boolean)
Misc:GestionaCamaraAlAutotransferir(CBicho, TDescriptorPosicion, TAngulo)
CMotorPeaton:SubRunSTIN_CONTROLPAD_AVANZANDO()
CMotorPeaton:Run()
CBicho:Run()
CGestorBichosPorEsc:EjecutaBichosEnEscInteresantes()
CMundo:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove background addressable... 1
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:CentraEnMundoProgresivamente(TVector3, TVector3, Int32, Single, Single, Single)
CGestorVentanasVisor:CentraEnMundoProgresivamente(TVector3, TVector3, Int32, Single, Single, Single)
Misc:CentraVisorEnPosicion(TDescriptorPosicion, TDescriptorPosicion, TAngulo, TAngulo, Boolean, Boolean)
Misc:TransicionCamara(TDescriptorPosicion, TDescriptorPosicion, TAngulo, TAngulo, CBicho, Boolean, Boolean, Boolean, TAngulo)
Misc:TransicionCamara(TDescriptorPosicion, TDescriptorPosicion, TAngulo, TAngulo, CBicho, Boolean, Boolean, Boolean)
Misc:GestionaCamaraAlAutotransferir(CBicho, TDescriptorPosicion, TAngulo)
CMotorPeaton:SubRunSTIN_CONTROLPAD_AVANZANDO()
CMotorPeaton:Run()
CBicho:Run()
CGestorBichosPorEsc:EjecutaBichosEnEscInteresantes()
CMundo:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove textures addressable... 1
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:CentraEnMundoProgresivamente(TVector3, TVector3, Int32, Single, Single, Single)
CGestorVentanasVisor:CentraEnMundoProgresivamente(TVector3, TVector3, Int32, Single, Single, Single)
Misc:CentraVisorEnPosicion(TDescriptorPosicion, TDescriptorPosicion, TAngulo, TAngulo, Boolean, Boolean)
Misc:TransicionCamara(TDescriptorPosicion, TDescriptorPosicion, TAngulo, TAngulo, CBicho, Boolean, Boolean, Boolean, TAngulo)
Misc:TransicionCamara(TDescriptorPosicion, TDescriptorPosicion, TAngulo, TAngulo, CBicho, Boolean, Boolean, Boolean)
Misc:GestionaCamaraAlAutotransferir(CBicho, TDescriptorPosicion, TAngulo)
CMotorPeaton:SubRunSTIN_CONTROLPAD_AVANZANDO()
CMotorPeaton:Run()
CBicho:Run()
CGestorBichosPorEsc:EjecutaBichosEnEscInteresantes()
CMundo:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove background addressable... 1
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:CentraEnMundoProgresivamente(TVector3, TVector3, Int32, Single, Single, Single)
CGestorVentanasVisor:CentraEnMundoProgresivamente(TVector3, TVector3, Int32, Single, Single, Single)
Misc:CentraVisorEnPosicion(TDescriptorPosicion, TDescriptorPosicion, TAngulo, TAngulo, Boolean, Boolean)
Misc:TransicionCamara(TDescriptorPosicion, TDescriptorPosicion, TAngulo, TAngulo, CBicho, Boolean, Boolean, Boolean, TAngulo)
Misc:TransicionCamara(TDescriptorPosicion, TDescriptorPosicion, TAngulo, TAngulo, CBicho, Boolean, Boolean, Boolean)
Misc:GestionaCamaraAlAutotransferir(CBicho, TDescriptorPosicion, TAngulo)
CMotorPeaton:SubRunSTIN_CONTROLPAD_AVANZANDO()
CMotorPeaton:Run()
CBicho:Run()
CGestorBichosPorEsc:EjecutaBichosEnEscInteresantes()
CMundo:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove textures addressable... 1
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:CentraEnMundoProgresivamente(TVector3, TVector3, Int32, Single, Single, Single)
CGestorVentanasVisor:CentraEnMundoProgresivamente(TVector3, TVector3, Int32, Single, Single, Single)
Misc:CentraVisorEnPosicion(TDescriptorPosicion, TDescriptorPosicion, TAngulo, TAngulo, Boolean, Boolean)
Misc:TransicionCamara(TDescriptorPosicion, TDescriptorPosicion, TAngulo, TAngulo, CBicho, Boolean, Boolean, Boolean, TAngulo)
Misc:TransicionCamara(TDescriptorPosicion, TDescriptorPosicion, TAngulo, TAngulo, CBicho, Boolean, Boolean, Boolean)
Misc:GestionaCamaraAlAutotransferir(CBicho, TDescriptorPosicion, TAngulo)
CMotorPeaton:SubRunSTIN_CONTROLPAD_AVANZANDO()
CMotorPeaton:Run()
CBicho:Run()
CGestorBichosPorEsc:EjecutaBichosEnEscInteresantes()
CMundo:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove background addressable... 1
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:CentraEnMundoProgresivamente(TVector3, TVector3, Int32, Single, Single, Single)
CGestorVentanasVisor:CentraEnMundoProgresivamente(TVector3, TVector3, Int32, Single, Single, Single)
Misc:CentraVisorEnPosicion(TDescriptorPosicion, TDescriptorPosicion, TAngulo, TAngulo, Boolean, Boolean)
Misc:TransicionCamara(TDescriptorPosicion, TDescriptorPosicion, TAngulo, TAngulo, CBicho, Boolean, Boolean, Boolean, TAngulo)
Misc:TransicionCamara(TDescriptorPosicion, TDescriptorPosicion, TAngulo, TAngulo, CBicho, Boolean, Boolean, Boolean)
Misc:GestionaCamaraAlAutotransferir(CBicho, TDescriptorPosicion, TAngulo)
CMotorPeaton:SubRunSTIN_CONTROLPAD_AVANZANDO()
CMotorPeaton:Run()
CBicho:Run()
CGestorBichosPorEsc:EjecutaBichosEnEscInteresantes()
CMundo:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove textures addressable... 1
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:CentraEnMundoProgresivamente(TVector3, TVector3, Int32, Single, Single, Single)
CGestorVentanasVisor:CentraEnMundoProgresivamente(TVector3, TVector3, Int32, Single, Single, Single)
Misc:CentraVisorEnPosicion(TDescriptorPosicion, TDescriptorPosicion, TAngulo, TAngulo, Boolean, Boolean)
Misc:TransicionCamara(TDescriptorPosicion, TDescriptorPosicion, TAngulo, TAngulo, CBicho, Boolean, Boolean, Boolean, TAngulo)
Misc:TransicionCamara(TDescriptorPosicion, TDescriptorPosicion, TAngulo, TAngulo, CBicho, Boolean, Boolean, Boolean)
Misc:GestionaCamaraAlAutotransferir(CBicho, TDescriptorPosicion, TAngulo)
CMotorPeaton:SubRunSTIN_CONTROLPAD_AVANZANDO()
CMotorPeaton:Run()
CBicho:Run()
CGestorBichosPorEsc:EjecutaBichosEnEscInteresantes()
CMundo:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[GAME] Quick save...
[GLOBALINFO] (2) Set current quicksave slot to: 2
[GLOBALINFO] Save slot: 2
[GESTORAPPLICATION] Save to: QS0002.SAV
[LoadGame] Preload 5
[LoadGame] Preload 6
[LoadGame] Preload 1
[UNITYSAVEDATA] Write --> C:/Users/gamen/AppData/LocalLow/Kalypso Media Group GmbH/Commandos 2 HD Remaster/QS0002.SAV
[INPUTMANAGER] Set controller in use: No
[INPUTMANAGER] Set controller in use: YES
[SetCurrentCharacterId] --> 0
Select --> COMANDO
Select --> COMANDO
ERROR: Unknown animation index STEALTH
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ЛЕЙТЕНАНТ
ЛЕЙТЕНАНТ
ЛЕЙТЕНАНТ
ЛЕЙТЕНАНТ
ЛЕЙТЕНАНТ
ЛЕЙТЕНАНТ
ЛЕЙТЕНАНТ
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index STEALTH
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index STEALTH
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index STEALTH
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ADF] Open Left panel
[ADF] Open Other panel
[ADF] bSiendoArrastrado --> TRUE
[ADF] Get position --> [317, 163]
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] PickupItem
[ADF] PickupItem 1
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
[ADF] Inventory Grid Parent UGH --> 32
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
[ADF] OnLeftClickGrid
[ADF] PutItemDown
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] CalculaFusionarInsertarFallarSoltar --> Pos: [317, 163]. Coords: [2, 3]
[ADF] LEFTCLICK_ArrastrandoObjet --> FUSION
[ADF] bSiendoArrastrado --> FALSE
[ADF] PonObjetoEnInventario --> 2 , 3
ERROR: Unknown animation index STEALTH
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ADF] Open Left panel
[ADF] Open Other panel
[ADF] bSiendoArrastrado --> TRUE
[ADF] Get position --> [317, 163]
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] PickupItem
[ADF] PickupItem 1
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
[ADF] Inventory Grid Parent UGH --> 42
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
[ADF] OnLeftClickGrid
[ADF] PutItemDown
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] CalculaFusionarInsertarFallarSoltar --> Pos: [317, 163]. Coords: [2, 4]
[ADF] LEFTCLICK_ArrastrandoObjet --> FUSION
[ADF] bSiendoArrastrado --> FALSE
[ADF] PonObjetoEnInventario --> 2 , 4
[GAME] Quick save...
[GLOBALINFO] (2) Set current quicksave slot to: 0
[GLOBALINFO] Save slot: 0
[GESTORAPPLICATION] Save to: QS0000.SAV
[LoadGame] Preload 5
[LoadGame] Preload 6
[LoadGame] Preload 1
[UNITYSAVEDATA] Write --> C:/Users/gamen/AppData/LocalLow/Kalypso Media Group GmbH/Commandos 2 HD Remaster/QS0000.SAV
[INPUTMANAGER] Set controller in use: No
Select --> COMANDO
Select --> COMANDO
[INPUTMANAGER] Set controller in use: YES
[SetCurrentCharacterId] --> 0
Select --> COMANDO
Select --> COMANDO
ERROR: Unknown animation index STEALTH
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ADF] Open Left panel
[ADF] Open Other panel
[ADF] bSiendoArrastrado --> TRUE
[ADF] Get position --> [417, 163]
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] PickupItem
[ADF] PickupItem 1
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
[ADF] Inventory Grid Parent UGH --> 13
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
[ADF] OnLeftClickGrid
[ADF] PutItemDown
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] CalculaFusionarInsertarFallarSoltar --> Pos: [417, 163]. Coords: [3, 1]
[ADF] LEFTCLICK_ArrastrandoObjet --> FUSION
[ADF] bSiendoArrastrado --> FALSE
[ADF] PonObjetoEnInventario --> 3 , 1
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ADF] Open Left panel
[ADF] Open Other panel
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ADF] Open Left panel
[ADF] Open Other panel
[ADF] bSiendoArrastrado --> TRUE
[ADF] Get position --> [417, 163]
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] PickupItem
[ADF] PickupItem 1
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
[ADF] Inventory Grid Parent UGH --> 12
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
[ADF] OnLeftClickGrid
[ADF] PutItemDown
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] CalculaFusionarInsertarFallarSoltar --> Pos: [417, 163]. Coords: [2, 1]
[ADF] LEFTCLICK_ArrastrandoObjet --> FUSION
[ADF] bSiendoArrastrado --> FALSE
[ADF] PonObjetoEnInventario --> 2 , 1
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ADF] Open Left panel
[ADF] Open Other panel
[INPUTMANAGER] Set controller in use: No
[INPUTMANAGER] Set controller in use: YES
[SetCurrentCharacterId] --> 0
Select --> COMANDO
Select --> COMANDO
[INPUTMANAGER] Set controller in use: No
Select --> COMANDO
Select --> COMANDO
[INPUTMANAGER] Set controller in use: YES
[SetCurrentCharacterId] --> 0
Select --> COMANDO
Select --> COMANDO
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
Out of audio channels, extending to 25
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Out of audio channels, extending to 26
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Out of audio channels, extending to 27
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ADF] Open Left panel
Could not find Inventory Prefab INV_UNIFORME_SOLDADO_SS
[ADF] Open Other panel
[ADF] bSiendoArrastrado --> TRUE
[ADF] Get position --> [417, 163]
[ADF] ObjetoAjenoSobreCuadricula --> NULL
Could not find Inventory Prefab INV_UNIFORME_SOLDADO_SS
[ADF] PickupItem
[ADF] PickupItem 1
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
[ADF] Inventory Grid Parent UGH --> 12
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
[ADF] OnLeftClickGrid
[ADF] PutItemDown
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] CalculaFusionarInsertarFallarSoltar --> Pos: [417, 163]. Coords: [2, 1]
[ADF] LEFTCLICK_ArrastrandoObjet --> FUSION
[ADF] bSiendoArrastrado --> FALSE
[ADF] PonObjetoEnInventario --> 2 , 1
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ADF] Open Left panel
[ADF] Open Other panel
[INPUTMANAGER] Set controller in use: No
Select --> COMANDO
Select --> COMANDO
[INPUTMANAGER] Set controller in use: YES
[SetCurrentCharacterId] --> 0
Select --> COMANDO
Select --> COMANDO
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ADF] Open Left panel
[ADF] Open Other panel
[GAME] Quick save...
[GLOBALINFO] (2) Set current quicksave slot to: 1
[GLOBALINFO] Save slot: 1
[GESTORAPPLICATION] Save to: QS0001.SAV
[LoadGame] Preload 5
[LoadGame] Preload 6
[LoadGame] Preload 1
[UNITYSAVEDATA] Write --> C:/Users/gamen/AppData/LocalLow/Kalypso Media Group GmbH/Commandos 2 HD Remaster/QS0001.SAV
[INPUTMANAGER] Set controller in use: No
[INPUTMANAGER] Set controller in use: YES
[SetCurrentCharacterId] --> 0
Select --> COMANDO
Select --> COMANDO
[INPUTMANAGER] Set controller in use: No
[INPUTMANAGER] Set controller in use: YES
[SetCurrentCharacterId] --> 0
Select --> COMANDO
Select --> COMANDO
[GAME] Quick save...
[GLOBALINFO] (2) Set current quicksave slot to: 2
[GLOBALINFO] Save slot: 2
[GESTORAPPLICATION] Save to: QS0002.SAV
[LoadGame] Preload 5
[LoadGame] Preload 6
[LoadGame] Preload 1
[UNITYSAVEDATA] Write --> C:/Users/gamen/AppData/LocalLow/Kalypso Media Group GmbH/Commandos 2 HD Remaster/QS0002.SAV
[GAMEUIMANAGER] --> ActivatePauseMenu
The character used for Underline is not available in font asset [NaziTypewriterRegular SDF].
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

The character used for Underline is not available in font asset [NaziTypewriterRegular SDF].
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[SAVE] Refresh slots
[LOADSAVESLOT] SaveGameSlotPause1 Populate slot --> 2 (Latest) - QS0000.SAV
[LOADSAVESLOT] SaveGameSlotPauseQ Populate slot --> 0 (Latest) - QS0002.SAV
[LOADSAVESLOT] SaveGameSlotPause0 Populate slot --> 1 (Latest) - QS0001.SAV
[PAUSE MANAGER] Open menu --> MainMenu
[SAVE] Request Refresh all slots
[SAVE] Refresh slots
[LOADSAVESLOT] SaveGameSlotPause1 Populate slot --> 2 (Latest) - QS0000.SAV
[LOADSAVESLOT] SaveGameSlotPauseQ Populate slot --> 0 (Latest) - QS0002.SAV
[LOADSAVESLOT] SaveGameSlotPause0 Populate slot --> 1 (Latest) - QS0001.SAV
[PAUSE MANAGER] Open menu --> SaveGameMenu
[SAVE] Request Refresh all slots
[SAVE] Refresh slots
[LOADSAVESLOT] Slot7 Populate slot --> 7 (Normal) - P0000006.SAV
[LOADSAVESLOT] Slot10 Populate slot --> 10 (Normal) - P0000009.SAV
[LOADSAVESLOT] Slot4 Populate slot --> 4 (Normal) - P0000003.SAV
[LOADSAVESLOT] Slot1 Populate slot --> 1 (Normal) - P0000018.SAV
[LOADSAVESLOT] Slot0 Populate slot --> 0 (Normal) - P0000001.SAV
[LOADSAVESLOT] Slot3 Populate slot --> 3 (Normal) - P0000002.SAV
[LOADSAVESLOT] Slot2 Populate slot --> 2 (Normal) - P0000000.SAV
[LOADSAVESLOT] QuickSave Populate slot --> 0 (Quick) - QS0002.SAV
[LOADSAVESLOT] Slot12 Populate slot --> 12 (Normal) - P0000011.SAV
[LOADSAVESLOT] Slot17 Populate slot --> 17 (Normal) - P0000016.SAV
[LOADSAVESLOT] Slot16 Populate slot --> 16 (Normal) - P0000015.SAV
[LOADSAVESLOT] Slot11 Populate slot --> 11 (Normal) - P0000010.SAV
[LOAD SAVE MENU] --> enable. Force slots sort
[SAVE] Request Refresh all slots
[SAVE] Refresh slots
[LOADSAVESLOT] Slot9 Populate slot --> 9 (Normal) - P0000008.SAV
[LOADSAVESLOT] Slot8 Populate slot --> 8 (Normal) - P0000007.SAV
[LOADSAVESLOT] Slot5 Populate slot --> 5 (Normal) - P0000004.SAV
[LOADSAVESLOT] Slot19 Populate slot --> 19 (Normal) - P0000019.SAV
[LOADSAVESLOT] Slot6 Populate slot --> 6 (Normal) - P0000005.SAV
[LOADSAVESLOT] Slot13 Populate slot --> 13 (Normal) - P0000012.SAV
[LOADSAVESLOT] Slot15 Populate slot --> 15 (Normal) - P0000014.SAV
[LOADSAVESLOT] QuickSave1 Populate slot --> 1 (Quick) - QS0001.SAV
[LOADSAVESLOT] Slot14 Populate slot --> 14 (Normal) - P0000013.SAV
[LOADSAVESLOT] Slot18 Populate slot --> 18 (Normal) - P0000017.SAV
[LOADSAVESLOT] QuickSave2 Populate slot --> 2 (Quick) - QS0000.SAV
[SAVE] Request save game: P0000019.SAV - slot --> 19
[GESTORAPPLICATION] Save to: P0000019.SAV
[LoadGame] Preload 5
[LoadGame] Preload 6
[LoadGame] Preload 1
[UNITYSAVEDATA] Write --> C:/Users/gamen/AppData/LocalLow/Kalypso Media Group GmbH/Commandos 2 HD Remaster/P0000019.SAV
[SAVE] Refresh single NORMAL slot: 19 - file: P0000019.SAV
[LOADSAVESLOT] Slot19 Populate slot --> 19 (Normal) - P0000019.SAV
[PAUSE MANAGER] Open menu --> MainMenu
[SAVE] Request Refresh all slots
[SAVE] Refresh slots
[LOADSAVESLOT] SaveGameSlotPause1 Populate slot --> 2 (Latest) - QS0001.SAV
[LOADSAVESLOT] SaveGameSlotPauseQ Populate slot --> 0 (Latest) - P0000019.SAV
[LOADSAVESLOT] SaveGameSlotPause0 Populate slot --> 1 (Latest) - QS0002.SAV
[SetCurrentCharacterId] --> 0
Select --> COMANDO
Move to next character --> 3
[SetCurrentCharacterId] --> 1
Select --> RATERO
Select --> RATERO
Remove background addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove textures addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove background addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove textures addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove background addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove textures addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove background addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove textures addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[INPUTMANAGER] Set controller in use: No
[INPUTMANAGER] Set controller in use: YES
[SetCurrentCharacterId] --> 0
Remove background addressable... 1
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CGestorVentanasVisor:CentraEnMundo(TVector3, Int32, Single, Single)
Misc:CentraVisorEnPosicion(TDescriptorPosicion, TDescriptorPosicion, TAngulo, TAngulo, Boolean, Boolean)
Misc:CentraCamaraEnBicho(CBicho, Int32)
HUD_CharacterSlot:onSelectCharacter(Boolean)
UnityEngine.Events.InvokableCall`1:Invoke(T1)
UnityEngine.Events.UnityEvent:Invoke()
<SelectDefaultCharacter>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove textures addressable... 1
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CGestorVentanasVisor:CentraEnMundo(TVector3, Int32, Single, Single)
Misc:CentraVisorEnPosicion(TDescriptorPosicion, TDescriptorPosicion, TAngulo, TAngulo, Boolean, Boolean)
Misc:CentraCamaraEnBicho(CBicho, Int32)
HUD_CharacterSlot:onSelectCharacter(Boolean)
UnityEngine.Events.InvokableCall`1:Invoke(T1)
UnityEngine.Events.UnityEvent:Invoke()
<SelectDefaultCharacter>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove background addressable... 1
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CGestorVentanasVisor:CentraEnMundo(TVector3, Int32, Single, Single)
Misc:CentraVisorEnPosicion(TDescriptorPosicion, TDescriptorPosicion, TAngulo, TAngulo, Boolean, Boolean)
Misc:CentraCamaraEnBicho(CBicho, Int32)
HUD_CharacterSlot:onSelectCharacter(Boolean)
UnityEngine.Events.InvokableCall`1:Invoke(T1)
UnityEngine.Events.UnityEvent:Invoke()
<SelectDefaultCharacter>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove textures addressable... 1
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CGestorVentanasVisor:CentraEnMundo(TVector3, Int32, Single, Single)
Misc:CentraVisorEnPosicion(TDescriptorPosicion, TDescriptorPosicion, TAngulo, TAngulo, Boolean, Boolean)
Misc:CentraCamaraEnBicho(CBicho, Int32)
HUD_CharacterSlot:onSelectCharacter(Boolean)
UnityEngine.Events.InvokableCall`1:Invoke(T1)
UnityEngine.Events.UnityEvent:Invoke()
<SelectDefaultCharacter>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove background addressable... 1
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CGestorVentanasVisor:CentraEnMundo(TVector3, Int32, Single, Single)
Misc:CentraVisorEnPosicion(TDescriptorPosicion, TDescriptorPosicion, TAngulo, TAngulo, Boolean, Boolean)
Misc:CentraCamaraEnBicho(CBicho, Int32)
HUD_CharacterSlot:onSelectCharacter(Boolean)
UnityEngine.Events.InvokableCall`1:Invoke(T1)
UnityEngine.Events.UnityEvent:Invoke()
<SelectDefaultCharacter>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove textures addressable... 1
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CGestorVentanasVisor:CentraEnMundo(TVector3, Int32, Single, Single)
Misc:CentraVisorEnPosicion(TDescriptorPosicion, TDescriptorPosicion, TAngulo, TAngulo, Boolean, Boolean)
Misc:CentraCamaraEnBicho(CBicho, Int32)
HUD_CharacterSlot:onSelectCharacter(Boolean)
UnityEngine.Events.InvokableCall`1:Invoke(T1)
UnityEngine.Events.UnityEvent:Invoke()
<SelectDefaultCharacter>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove background addressable... 1
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CGestorVentanasVisor:CentraEnMundo(TVector3, Int32, Single, Single)
Misc:CentraVisorEnPosicion(TDescriptorPosicion, TDescriptorPosicion, TAngulo, TAngulo, Boolean, Boolean)
Misc:CentraCamaraEnBicho(CBicho, Int32)
HUD_CharacterSlot:onSelectCharacter(Boolean)
UnityEngine.Events.InvokableCall`1:Invoke(T1)
UnityEngine.Events.UnityEvent:Invoke()
<SelectDefaultCharacter>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove textures addressable... 1
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single)
CGestorVentanasVisor:CentraEnMundo(TVector3, Int32, Single, Single)
Misc:CentraVisorEnPosicion(TDescriptorPosicion, TDescriptorPosicion, TAngulo, TAngulo, Boolean, Boolean)
Misc:CentraCamaraEnBicho(CBicho, Int32)
HUD_CharacterSlot:onSelectCharacter(Boolean)
UnityEngine.Events.InvokableCall`1:Invoke(T1)
UnityEngine.Events.UnityEvent:Invoke()
<SelectDefaultCharacter>d__22:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Select --> COMANDO
Select --> COMANDO
Move to next character --> 3
[SetCurrentCharacterId] --> 1
Select --> RATERO
Select --> RATERO
Remove background addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove textures addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove background addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove textures addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove background addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove textures addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove background addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove textures addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CCamaraMovimientoVisor:Run()
CVentanaVisorMundo:EjecutaScroll()
CGestorVentanasVisor:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[SetCurrentCharacterId] --> 1
[INPUTMANAGER] Set controller in use: No
Remove background addressable... 1
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:CentraEnMundoProgresivamente(TVector3, TVector3, Int32, Single, Single, Single)
CGestorVentanasVisor:CentraEnMundoProgresivamente(TVector3, TVector3, Int32, Single, Single, Single)
Misc:CentraVisorEnPosicion(TDescriptorPosicion, TDescriptorPosicion, TAngulo, TAngulo, Boolean, Boolean)
Misc:TransicionCamara(TDescriptorPosicion, TDescriptorPosicion, TAngulo, TAngulo, CBicho, Boolean, Boolean, Boolean, TAngulo)
Misc:TransicionCamara(TDescriptorPosicion, TDescriptorPosicion, TAngulo, TAngulo, CBicho, Boolean, Boolean, Boolean)
Misc:GestionaCamaraAlAutotransferir(CBicho, TDescriptorPosicion, TAngulo)
CAUGoTo:Run_Yendo()
CAUGoTo:Run()
CComporUsuario:Run_AccionUsuario()
CComporUsuario:Run()
CBicho:Run()
CGestorBichosPorEsc:EjecutaBichosEnEscInteresantes()
CMundo:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove textures addressable... 1
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:CentraEnMundoProgresivamente(TVector3, TVector3, Int32, Single, Single, Single)
CGestorVentanasVisor:CentraEnMundoProgresivamente(TVector3, TVector3, Int32, Single, Single, Single)
Misc:CentraVisorEnPosicion(TDescriptorPosicion, TDescriptorPosicion, TAngulo, TAngulo, Boolean, Boolean)
Misc:TransicionCamara(TDescriptorPosicion, TDescriptorPosicion, TAngulo, TAngulo, CBicho, Boolean, Boolean, Boolean, TAngulo)
Misc:TransicionCamara(TDescriptorPosicion, TDescriptorPosicion, TAngulo, TAngulo, CBicho, Boolean, Boolean, Boolean)
Misc:GestionaCamaraAlAutotransferir(CBicho, TDescriptorPosicion, TAngulo)
CAUGoTo:Run_Yendo()
CAUGoTo:Run()
CComporUsuario:Run_AccionUsuario()
CComporUsuario:Run()
CBicho:Run()
CGestorBichosPorEsc:EjecutaBichosEnEscInteresantes()
CMundo:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove background addressable... 1
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:CentraEnMundoProgresivamente(TVector3, TVector3, Int32, Single, Single, Single)
CGestorVentanasVisor:CentraEnMundoProgresivamente(TVector3, TVector3, Int32, Single, Single, Single)
Misc:CentraVisorEnPosicion(TDescriptorPosicion, TDescriptorPosicion, TAngulo, TAngulo, Boolean, Boolean)
Misc:TransicionCamara(TDescriptorPosicion, TDescriptorPosicion, TAngulo, TAngulo, CBicho, Boolean, Boolean, Boolean, TAngulo)
Misc:TransicionCamara(TDescriptorPosicion, TDescriptorPosicion, TAngulo, TAngulo, CBicho, Boolean, Boolean, Boolean)
Misc:GestionaCamaraAlAutotransferir(CBicho, TDescriptorPosicion, TAngulo)
CAUGoTo:Run_Yendo()
CAUGoTo:Run()
CComporUsuario:Run_AccionUsuario()
CComporUsuario:Run()
CBicho:Run()
CGestorBichosPorEsc:EjecutaBichosEnEscInteresantes()
CMundo:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove textures addressable... 1
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:CentraEnMundoProgresivamente(TVector3, TVector3, Int32, Single, Single, Single)
CGestorVentanasVisor:CentraEnMundoProgresivamente(TVector3, TVector3, Int32, Single, Single, Single)
Misc:CentraVisorEnPosicion(TDescriptorPosicion, TDescriptorPosicion, TAngulo, TAngulo, Boolean, Boolean)
Misc:TransicionCamara(TDescriptorPosicion, TDescriptorPosicion, TAngulo, TAngulo, CBicho, Boolean, Boolean, Boolean, TAngulo)
Misc:TransicionCamara(TDescriptorPosicion, TDescriptorPosicion, TAngulo, TAngulo, CBicho, Boolean, Boolean, Boolean)
Misc:GestionaCamaraAlAutotransferir(CBicho, TDescriptorPosicion, TAngulo)
CAUGoTo:Run_Yendo()
CAUGoTo:Run()
CComporUsuario:Run_AccionUsuario()
CComporUsuario:Run()
CBicho:Run()
CGestorBichosPorEsc:EjecutaBichosEnEscInteresantes()
CMundo:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove background addressable... 1
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:CentraEnMundoProgresivamente(TVector3, TVector3, Int32, Single, Single, Single)
CGestorVentanasVisor:CentraEnMundoProgresivamente(TVector3, TVector3, Int32, Single, Single, Single)
Misc:CentraVisorEnPosicion(TDescriptorPosicion, TDescriptorPosicion, TAngulo, TAngulo, Boolean, Boolean)
Misc:TransicionCamara(TDescriptorPosicion, TDescriptorPosicion, TAngulo, TAngulo, CBicho, Boolean, Boolean, Boolean, TAngulo)
Misc:TransicionCamara(TDescriptorPosicion, TDescriptorPosicion, TAngulo, TAngulo, CBicho, Boolean, Boolean, Boolean)
Misc:GestionaCamaraAlAutotransferir(CBicho, TDescriptorPosicion, TAngulo)
CAUGoTo:Run_Yendo()
CAUGoTo:Run()
CComporUsuario:Run_AccionUsuario()
CComporUsuario:Run()
CBicho:Run()
CGestorBichosPorEsc:EjecutaBichosEnEscInteresantes()
CMundo:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove textures addressable... 1
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:CentraEnMundoProgresivamente(TVector3, TVector3, Int32, Single, Single, Single)
CGestorVentanasVisor:CentraEnMundoProgresivamente(TVector3, TVector3, Int32, Single, Single, Single)
Misc:CentraVisorEnPosicion(TDescriptorPosicion, TDescriptorPosicion, TAngulo, TAngulo, Boolean, Boolean)
Misc:TransicionCamara(TDescriptorPosicion, TDescriptorPosicion, TAngulo, TAngulo, CBicho, Boolean, Boolean, Boolean, TAngulo)
Misc:TransicionCamara(TDescriptorPosicion, TDescriptorPosicion, TAngulo, TAngulo, CBicho, Boolean, Boolean, Boolean)
Misc:GestionaCamaraAlAutotransferir(CBicho, TDescriptorPosicion, TAngulo)
CAUGoTo:Run_Yendo()
CAUGoTo:Run()
CComporUsuario:Run_AccionUsuario()
CComporUsuario:Run()
CBicho:Run()
CGestorBichosPorEsc:EjecutaBichosEnEscInteresantes()
CMundo:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove background addressable... 1
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:CentraEnMundoProgresivamente(TVector3, TVector3, Int32, Single, Single, Single)
CGestorVentanasVisor:CentraEnMundoProgresivamente(TVector3, TVector3, Int32, Single, Single, Single)
Misc:CentraVisorEnPosicion(TDescriptorPosicion, TDescriptorPosicion, TAngulo, TAngulo, Boolean, Boolean)
Misc:TransicionCamara(TDescriptorPosicion, TDescriptorPosicion, TAngulo, TAngulo, CBicho, Boolean, Boolean, Boolean, TAngulo)
Misc:TransicionCamara(TDescriptorPosicion, TDescriptorPosicion, TAngulo, TAngulo, CBicho, Boolean, Boolean, Boolean)
Misc:GestionaCamaraAlAutotransferir(CBicho, TDescriptorPosicion, TAngulo)
CAUGoTo:Run_Yendo()
CAUGoTo:Run()
CComporUsuario:Run_AccionUsuario()
CComporUsuario:Run()
CBicho:Run()
CGestorBichosPorEsc:EjecutaBichosEnEscInteresantes()
CMundo:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove textures addressable... 1
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:Reset()
MapManager:ChangeMap(String, String, String)
GameToUnity:SetMap(String)
CVentanaVisorMundo:SetEscenario(Int32, TVector3, Int32, Single, Single, Single, TVectorI2, Boolean)
CVentanaVisorMundo:CentraEnMundoProgresivamente(TVector3, TVector3, Int32, Single, Single, Single)
CGestorVentanasVisor:CentraEnMundoProgresivamente(TVector3, TVector3, Int32, Single, Single, Single)
Misc:CentraVisorEnPosicion(TDescriptorPosicion, TDescriptorPosicion, TAngulo, TAngulo, Boolean, Boolean)
Misc:TransicionCamara(TDescriptorPosicion, TDescriptorPosicion, TAngulo, TAngulo, CBicho, Boolean, Boolean, Boolean, TAngulo)
Misc:TransicionCamara(TDescriptorPosicion, TDescriptorPosicion, TAngulo, TAngulo, CBicho, Boolean, Boolean, Boolean)
Misc:GestionaCamaraAlAutotransferir(CBicho, TDescriptorPosicion, TAngulo)
CAUGoTo:Run_Yendo()
CAUGoTo:Run()
CComporUsuario:Run_AccionUsuario()
CComporUsuario:Run()
CBicho:Run()
CGestorBichosPorEsc:EjecutaBichosEnEscInteresantes()
CMundo:Run()
CJuego:Run()
CMAJuego:Run()
CGestorAplicacion:Run()
OriginalGame:MainLoop_Update(Single)
OriginalGame:MainLoop()
OriginalGame:Update()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[INPUTMANAGER] Set controller in use: YES
[SetCurrentCharacterId] --> 0
Select --> COMANDO
Select --> COMANDO
[SetCurrentCharacterId] --> 0
[SetCurrentCharacterId] --> 5
Select --> CONDUCTOR
Select --> CONDUCTOR
[GAME] Quick save...
[GLOBALINFO] (2) Set current quicksave slot to: 0
[GLOBALINFO] Save slot: 0
[GESTORAPPLICATION] Save to: QS0000.SAV
[SAVE] Request Refresh all slots
[LoadGame] Preload 5
[LoadGame] Preload 6
[LoadGame] Preload 1
[UNITYSAVEDATA] Write --> C:/Users/gamen/AppData/LocalLow/Kalypso Media Group GmbH/Commandos 2 HD Remaster/QS0000.SAV
[INPUTMANAGER] Set controller in use: No
Select --> CONDUCTOR
Select --> CONDUCTOR
[INPUTMANAGER] Set controller in use: YES
[SetCurrentCharacterId] --> 0
Select --> COMANDO
Select --> COMANDO
[SetCurrentCharacterId] --> 0
[SetCurrentCharacterId] --> 5
Select --> CONDUCTOR
Select --> CONDUCTOR
[CONSOLEINTERACTIONHANDLER] --> force refresh of driving buttons... used!
[GAME] Quick Load --> slot: 0
---------------------- 1 ----------------------
---------------------- 2 ----------------------
---------------------- 3 ----------------------
---------------------- 4 ----------------------
---------------------- 5 ----------------------
[GAME] Unload assets: PA_PA
[GAMEOBJECTIVE] Deallocate groups...
---------------------- 6 ----------------------
[SCENELOAD] LoadGame... START
[ADDRESSABLE] release clips
[SCENELOAD] LoadGame... END
Unloading 5 Unused Serialized files (Serialized files now loaded: 3)
Remove background addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove textures addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove background addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove textures addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove background addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove textures addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove background addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove textures addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

++++++++++++++++ GAME SCENE UNLOADED++++++++++++++++++++++
UnloadTime: 82.343600 ms
[HUD_Help] --> scene loaded --> MissionWithHUD

Unloading 10227 unused Assets to reduce memory usage. Loaded Objects now: 29153.
Total: 198.731600 ms (FindLiveObjects: 9.484800 ms CreateObjectMapping: 7.080400 ms MarkObjects: 166.724300 ms  DeleteObjects: 15.440700 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
[HUD_Help] --> scene loaded --> MissionAdditionalPC

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 35747.
Total: 205.546200 ms (FindLiveObjects: 5.759000 ms CreateObjectMapping: 1.886700 ms MarkObjects: 197.728100 ms  DeleteObjects: 0.171500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 1)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 35747.
Total: 178.619900 ms (FindLiveObjects: 3.425300 ms CreateObjectMapping: 1.458300 ms MarkObjects: 173.676200 ms  DeleteObjects: 0.059500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 1)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 35747.
Total: 178.736100 ms (FindLiveObjects: 6.382800 ms CreateObjectMapping: 2.112900 ms MarkObjects: 170.182300 ms  DeleteObjects: 0.057100 ms)

MapManager.Start(): Load=QS0000.SAV
[GAME] Load game --> QS0000.SAV
[GAME] START PrepareLevelLoading - Map: [PA] - Dir: [PA]
Start PreloadCachedSounds...
End PreloadCachedSounds
[GAMEOBJECTIVE] Deallocate groups...
[GAME] Load prefab: PA_PA.level
[GAME] END PrepareLevelLoading - Map: [PA] - Dir: [PA]
Set loading state to: LoadGameStart
MapManager: Original game End
[CHEAT] --> enable invulnerability 3 --> No
[CHEAT] --> enable invulnerability 3 --> No
[LoadGame] Preload 3
[CHEAT] --> enable invulnerability 3 --> No
[CHEAT] --> enable invulnerability 3 --> No
[CHEAT] --> enable invulnerability 1 --> No
[LoadGame] Preload 4
[JUEGO]. InitFicheros: DATA\MISIONES\PA\PA.STR
[GESTORESTR] Init --> Manual/PA_
LEVELDATA: Warning JAPOCASCO not found (in DATA\ANIMS\ABI\ARTIFIC.ABI)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index STEALTH
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index STEALTH
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index STEALTH
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index STEALTH
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index STEALTH
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index STEALTH
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index STEALTH
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index STEALTH
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index INVALID_ANIMATION
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index INVALID_ANIMATION
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index INVALID_ANIMATION
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index INVALID_ANIMATION
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index INVALID_ANIMATION
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index INVALID_ANIMATION
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index INVALID_ANIMATION
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index INVALID_ANIMATION
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Set loading state to: LoadGameFinished
[GestorAplication] Found 3 distortion effects in scene
[SetCurrentCharacterId] --> 5
NO VALID HEADS
Set loading state to: Nowt
[GestorAplication] Found 3 distortion effects in scene
[SetCurrentCharacterId] --> 5
Select --> CONDUCTOR
Select --> CONDUCTOR
[INPUTMANAGER] Set controller in use: No
Select --> CONDUCTOR
Select --> CONDUCTOR
[INPUTMANAGER] Set controller in use: YES
[SetCurrentCharacterId] --> 0
Select --> COMANDO
Select --> COMANDO
[SetCurrentCharacterId] --> 0
[SetCurrentCharacterId] --> 5
Select --> CONDUCTOR
Select --> CONDUCTOR
[CONSOLEINTERACTIONHANDLER] --> force refresh of driving buttons... used!
[INPUTMANAGER] Set controller in use: No
[GAMEUIMANAGER] --> ActivatePauseMenu
The character used for Underline is not available in font asset [NaziTypewriterRegular SDF].
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

The character used for Underline is not available in font asset [NaziTypewriterRegular SDF].
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[SAVE] Refresh slots
[LOADSAVESLOT] SaveGameSlotPause1 Populate slot --> 2 (Latest) - QS0002.SAV
[LOADSAVESLOT] SaveGameSlotPauseQ Populate slot --> 0 (Latest) - QS0000.SAV
[GAMEOBJECTIVE] LoadData... Num groups: 3  - Filename: DATA\MISIONES\PA\Manual_Libreta_PA.msb
[GAMEOBJECTIVE]. Nombre: DESACTIVAR_DETONADOR - InfoID: 0
[GAMEOBJECTIVE]. Nombre: CONTACTAR_NATACHA - InfoID: 1
[GAMEOBJECTIVE]. Nombre: LLAMAR_POR_RADIO - InfoID: 2
[GAMEOBJECTIVE]. Nombre: CONSEGUIR_MINAS_GRANADAS - InfoID: 3
[GAMEOBJECTIVE]. Nombre: ROBAR_TANQUE - InfoID: 4
[GAMEOBJECTIVE]. Nombre: CONSEGUIR_LLAVE_TORRE - InfoID: 5
[GAMEOBJECTIVE]. Nombre: DESACTIVAR_DETONADOR - InfoID: 0
[GAMEOBJECTIVE]. Nombre: CONTACTAR_NATACHA - InfoID: 1
[GAMEOBJECTIVE]. Nombre: LLAMAR_POR_RADIO - InfoID: 2
[GAMEOBJECTIVE]. Nombre: CONSEGUIR_MINAS_GRANADAS - InfoID: 3
[GAMEOBJECTIVE]. Nombre: ROBAR_TANQUE - InfoID: 4
[GAMEOBJECTIVE]. Nombre: CONSEGUIR_LLAVE_TORRE - InfoID: 5
[GAMEOBJECTIVE]. Nombre: DESACTIVAR_DETONADOR - InfoID: 0
[GAMEOBJECTIVE]. Nombre: CONTACTAR_NATACHA - InfoID: 1
[GAMEOBJECTIVE]. Nombre: LLAMAR_POR_RADIO - InfoID: 2
[GAMEOBJECTIVE]. Nombre: CONSEGUIR_MINAS_GRANADAS - InfoID: 3
[GAMEOBJECTIVE]. Nombre: ROBAR_TANQUE - InfoID: 4
[GAMEOBJECTIVE]. Nombre: CONSEGUIR_LLAVE_TORRE - InfoID: 5
[LOADSAVESLOT] SaveGameSlotPause0 Populate slot --> 1 (Latest) - P0000019.SAV
[PAUSE MANAGER] Open menu --> MainMenu
[SAVE] Request Refresh all slots
[SAVE] Refresh slots
[LOADSAVESLOT] SaveGameSlotPause1 Populate slot --> 2 (Latest) - QS0002.SAV
[LOADSAVESLOT] SaveGameSlotPauseQ Populate slot --> 0 (Latest) - QS0000.SAV
[LOADSAVESLOT] SaveGameSlotPause0 Populate slot --> 1 (Latest) - P0000019.SAV
[PAUSE MANAGER] Open menu --> OptionsMenu
[SAVE] Request Refresh all slots
[PAUSE MANAGER] Open menu --> OptionsControlsKeyboardMenu
[PAUSE MANAGER] Open menu --> OptionsMenu
[PAUSE MANAGER] Open menu --> MainMenu
[SAVE] Refresh slots
[LOADSAVESLOT] SaveGameSlotPause1 Populate slot --> 2 (Latest) - QS0002.SAV
[LOADSAVESLOT] SaveGameSlotPauseQ Populate slot --> 0 (Latest) - QS0000.SAV
[LOADSAVESLOT] SaveGameSlotPause0 Populate slot --> 1 (Latest) - P0000019.SAV
[INPUTMANAGER] Set controller in use: YES
[SetCurrentCharacterId] --> 0
Select --> COMANDO
Select --> COMANDO
[SetCurrentCharacterId] --> 0
[SetCurrentCharacterId] --> 5
Select --> CONDUCTOR
Select --> CONDUCTOR
[CONSOLEINTERACTIONHANDLER] --> force refresh of driving buttons... used!
[GAME] Quick save...
[GLOBALINFO] (2) Set current quicksave slot to: 1
[GLOBALINFO] Save slot: 1
[GESTORAPPLICATION] Save to: QS0001.SAV
[SAVE] Request Refresh all slots
[LoadGame] Preload 5
[LoadGame] Preload 6
[LoadGame] Preload 1
[UNITYSAVEDATA] Write --> C:/Users/gamen/AppData/LocalLow/Kalypso Media Group GmbH/Commandos 2 HD Remaster/QS0001.SAV
[INPUTMANAGER] Set controller in use: No
Select --> CONDUCTOR
Select --> CONDUCTOR
[INPUTMANAGER] Set controller in use: YES
[SetCurrentCharacterId] --> 0
Select --> COMANDO
Select --> COMANDO
[SetCurrentCharacterId] --> 0
[SetCurrentCharacterId] --> 5
Select --> CONDUCTOR
[CONSOLEINTERACTIONHANDLER] --> force refresh of driving buttons... used!
Select --> CONDUCTOR
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ADF] Open Left panel
[ADF] Open Other panel
[ADF] Inventory Grid Parent UGH --> 10
[ADF] OnLeftClickGrid
[ADF] PickupItem
[ADF] bSiendoArrastrado --> TRUE
[ADF] Get position --> [317, 163]
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] PickupItem 1
[ADF] Inventory Grid Parent UGH --> 23
[ADF] OnLeftClickGrid
[ADF] PutItemDown
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] CalculaFusionarInsertarFallarSoltar --> Pos: [317, 163]. Coords: [2, 1]
[ADF] LEFTCLICK_ArrastrandoObjet --> INSERT
[ADF] CompruebaSiCabeEnCoordenadas --> 2 , 1
[ADF] bSiendoArrastrado --> FALSE
[ADF] PonObjetoEnInventario --> 2 , 1
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ADF] Open Left panel
[ADF] Open Other panel
[ADF] bSiendoArrastrado --> TRUE
[ADF] Get position --> [417, 163]
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] PickupItem
[ADF] PickupItem 1
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
[ADF] Inventory Grid Parent UGH --> 13
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
[ADF] OnLeftClickGrid
[ADF] PutItemDown
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] CalculaFusionarInsertarFallarSoltar --> Pos: [417, 163]. Coords: [3, 1]
[ADF] LEFTCLICK_ArrastrandoObjet --> FUSION
[ADF] bSiendoArrastrado --> FALSE
[ADF] PonObjetoEnInventario --> 3 , 1
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ADF] Open Left panel
[ADF] Open Other panel
[GAME] Quick save...
[GLOBALINFO] (2) Set current quicksave slot to: 2
[GLOBALINFO] Save slot: 2
[GESTORAPPLICATION] Save to: QS0002.SAV
[LoadGame] Preload 5
[LoadGame] Preload 6
[LoadGame] Preload 1
[UNITYSAVEDATA] Write --> C:/Users/gamen/AppData/LocalLow/Kalypso Media Group GmbH/Commandos 2 HD Remaster/QS0002.SAV
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ADF] Open Left panel
[ADF] Open Other panel
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ADF] Open Left panel
[ADF] Open Other panel
[ADF] bSiendoArrastrado --> TRUE
[ADF] Get position --> [317, 163]
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] PickupItem
[ADF] PickupItem 1
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
[ADF] Inventory Grid Parent UGH --> 02
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
[ADF] OnLeftClickGrid
[ADF] PutItemDown
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] CalculaFusionarInsertarFallarSoltar --> Pos: [317, 163]. Coords: [2, 0]
[ADF] LEFTCLICK_ArrastrandoObjet --> FUSION
[ADF] bSiendoArrastrado --> FALSE
[ADF] PonObjetoEnInventario --> 2 , 0
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ADF] Open Left panel
[ADF] Open Other panel
[ADF] bSiendoArrastrado --> TRUE
[ADF] Get position --> [317, 163]
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] PickupItem
[ADF] PickupItem 1
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
[ADF] Inventory Grid Parent UGH --> 02
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
[ADF] OnLeftClickGrid
[ADF] PutItemDown
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] CalculaFusionarInsertarFallarSoltar --> Pos: [317, 163]. Coords: [2, 0]
[ADF] LEFTCLICK_ArrastrandoObjet --> FUSION
[ADF] bSiendoArrastrado --> FALSE
[ADF] PonObjetoEnInventario --> 2 , 0
[GAME] Quick save...
[GLOBALINFO] (2) Set current quicksave slot to: 0
[GLOBALINFO] Save slot: 0
[GESTORAPPLICATION] Save to: QS0000.SAV
[LoadGame] Preload 5
[LoadGame] Preload 6
[LoadGame] Preload 1
[UNITYSAVEDATA] Write --> C:/Users/gamen/AppData/LocalLow/Kalypso Media Group GmbH/Commandos 2 HD Remaster/QS0000.SAV
СОЛДАТ
СОЛДАТ
СОЛДАТ
ЛЕЙТЕНАНТ
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ADF] Open Left panel
[ADF] Open Other panel
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ADF] Open Left panel
[ADF] Open Other panel
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ADF] Open Left panel
[ADF] Open Other panel
[ADF] bSiendoArrastrado --> TRUE
[ADF] Get position --> [317, 163]
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] PickupItem
[ADF] PickupItem 1
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
[ADF] Inventory Grid Parent UGH --> 13
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
[ADF] OnLeftClickGrid
[ADF] PutItemDown
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] CalculaFusionarInsertarFallarSoltar --> Pos: [317, 163]. Coords: [3, 1]
[ADF] LEFTCLICK_ArrastrandoObjet --> FUSION
[ADF] bSiendoArrastrado --> FALSE
[ADF] PonObjetoEnInventario --> 3 , 1
MINIMAP --> Skip
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[INPUTMANAGER] Set controller in use: No
Select --> CONDUCTOR
Select --> CONDUCTOR
[INPUTMANAGER] Set controller in use: YES
[SetCurrentCharacterId] --> 0
Select --> COMANDO
Select --> COMANDO
[SetCurrentCharacterId] --> 0
[SetCurrentCharacterId] --> 5
Select --> CONDUCTOR
Select --> CONDUCTOR
[CONSOLEINTERACTIONHANDLER] --> force refresh of driving buttons... used!
[GAME] Quick save...
[GLOBALINFO] (2) Set current quicksave slot to: 1
[GLOBALINFO] Save slot: 1
[GESTORAPPLICATION] Save to: QS0001.SAV
[LoadGame] Preload 5
[LoadGame] Preload 6
[LoadGame] Preload 1
[UNITYSAVEDATA] Write --> C:/Users/gamen/AppData/LocalLow/Kalypso Media Group GmbH/Commandos 2 HD Remaster/QS0001.SAV
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[SetCurrentCharacterId] --> 5
[SetCurrentCharacterId] --> 8
[SetCurrentCharacterId] --> 6
[SetCurrentCharacterId] --> 7
[SetCurrentCharacterId] --> 8
[SetCurrentCharacterId] --> 6
[SetCurrentCharacterId] --> 8
[SetCurrentCharacterId] --> 7
[SetCurrentCharacterId] --> 6
[SetCurrentCharacterId] --> 7
[SetCurrentCharacterId] --> 8
Select --> WHISKY
Select --> WHISKY
Move to next character --> 3
[SetCurrentCharacterId] --> 9
Move to next character --> 4
[SetCurrentCharacterId] --> 0
Close multi select
Select --> COMANDO
Select --> COMANDO
Move to next character --> 0
[SetCurrentCharacterId] --> 1
Select --> RATERO
Select --> RATERO
Move to next character --> 1
[SetCurrentCharacterId] --> 2
Select --> ESPIA
Select --> ESPIA
Move to next character --> 2
[SetCurrentCharacterId] --> 3
Select --> FRANCOTIRADOR
Select --> FRANCOTIRADOR
Move to next character --> 3
[SetCurrentCharacterId] --> 4
Select --> NATACHA
4
Move to next character --> 4
[SetCurrentCharacterId] --> 5
Select --> CONDUCTOR
Select --> CONDUCTOR
Move to next character --> 0
[SetCurrentCharacterId] --> 6
Select --> LANCHERO
Select --> LANCHERO
[INPUTMANAGER] Set controller in use: No
Select --> ARTIFICIERO
Select --> ARTIFICIERO
[INPUTMANAGER] Set controller in use: YES
[SetCurrentCharacterId] --> 0
Select --> COMANDO
Select --> COMANDO
[SetCurrentCharacterId] --> 0
[SetCurrentCharacterId] --> 8
[SetCurrentCharacterId] --> 6
[SetCurrentCharacterId] --> 5
[SetCurrentCharacterId] --> 6
[SetCurrentCharacterId] --> 7
[SetCurrentCharacterId] --> 8
[SetCurrentCharacterId] --> 7
[SetCurrentCharacterId] --> 6
[SetCurrentCharacterId] --> 7
[SetCurrentCharacterId] --> 8
Select --> WHISKY
Select --> WHISKY
[SetCurrentCharacterId] --> 8
[SetCurrentCharacterId] --> 7
Select --> ARTIFICIERO
Select --> ARTIFICIERO
ЛЕЙТЕНАНТ
ЛЕЙТЕНАНТ
ЛЕЙТЕНАНТ
ЛЕЙТЕНАНТ
ЛЕЙТЕНАНТ
ЛЕЙТЕНАНТ
ЛЕЙТЕНАНТ
ЛЕЙТЕНАНТ
ЛЕЙТЕНАНТ
ЛЕЙТЕНАНТ
ЛЕЙТЕНАНТ
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ADF] Open Left panel
[ADF] Open Other panel
[ADF] Inventory Grid Parent UGH --> 00
[ADF] OnLeftClickGrid
[ADF] PickupItem
[ADF] bSiendoArrastrado --> TRUE
[ADF] Get position --> [317, 163]
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] PickupItem 1
[ADF] Inventory Grid Parent UGH --> 11
[ADF] OnLeftClickGrid
[ADF] Inventory Grid Parent UGH --> 11
[ADF] OnLeftClickGrid
[ADF] Inventory Grid Parent UGH --> 12
[ADF] OnLeftClickGrid
[ADF] PutItemDown
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] CalculaFusionarInsertarFallarSoltar --> Pos: [317, 163]. Coords: [0, 1]
[ADF] LEFTCLICK_ArrastrandoObjet --> INSERT
[ADF] CompruebaSiCabeEnCoordenadas --> 0 , 1
[ADF] bSiendoArrastrado --> FALSE
[ADF] PonObjetoEnInventario --> 0 , 1
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ADF] Open Left panel
[ADF] Open Other panel
[INPUTMANAGER] Set controller in use: No
Select --> ARTIFICIERO
Select --> ARTIFICIERO
[INPUTMANAGER] Set controller in use: YES
[SetCurrentCharacterId] --> 0
Select --> COMANDO
Select --> COMANDO
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[SetCurrentCharacterId] --> 0
[SetCurrentCharacterId] --> 8
[SetCurrentCharacterId] --> 6
[SetCurrentCharacterId] --> 7
[SetCurrentCharacterId] --> 8
[SetCurrentCharacterId] --> 7
[SetCurrentCharacterId] --> 6
[SetCurrentCharacterId] --> 7
[SetCurrentCharacterId] --> 8
Select --> WHISKY
Select --> WHISKY
[SetCurrentCharacterId] --> 8
[SetCurrentCharacterId] --> 7
[SetCurrentCharacterId] --> 6
[SetCurrentCharacterId] --> 7
Select --> ARTIFICIERO
Select --> ARTIFICIERO
[GAME] Quick save...
[GLOBALINFO] (2) Set current quicksave slot to: 2
[GLOBALINFO] Save slot: 2
[GESTORAPPLICATION] Save to: QS0002.SAV
[LoadGame] Preload 5
[LoadGame] Preload 6
[LoadGame] Preload 1
[UNITYSAVEDATA] Write --> C:/Users/gamen/AppData/LocalLow/Kalypso Media Group GmbH/Commandos 2 HD Remaster/QS0002.SAV
[INPUTMANAGER] Set controller in use: No
Select --> ARTIFICIERO
Select --> ARTIFICIERO
Select --> COMANDO
Select --> COMANDO
Select --> CONDUCTOR
Select --> CONDUCTOR
Select --> CONDUCTOR
Select --> CONDUCTOR
[INPUTMANAGER] Set controller in use: YES
[SetCurrentCharacterId] --> 0
Select --> COMANDO
Select --> COMANDO
[SetCurrentCharacterId] --> 0
[SetCurrentCharacterId] --> 5
Select --> CONDUCTOR
Select --> CONDUCTOR
[CONSOLEINTERACTIONHANDLER] --> force refresh of driving buttons... used!
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[INPUTMANAGER] Set controller in use: No
Select --> CONDUCTOR
Select --> CONDUCTOR
Select --> COMANDO
Select --> COMANDO
Select --> RATERO
Select --> RATERO
Select --> ESPIA
Select --> ESPIA
Select --> FRANCOTIRADOR
Select --> FRANCOTIRADOR
Select --> CONDUCTOR
Select --> CONDUCTOR
Select --> LANCHERO
Select --> LANCHERO
Select --> ARTIFICIERO
Select --> ARTIFICIERO
Select --> WHISKY
Select --> WHISKY
Select --> ARTIFICIERO
Select --> ARTIFICIERO
Select --> LANCHERO
Select --> LANCHERO
Select --> LANCHERO
Select --> LANCHERO
Select --> FRANCOTIRADOR
Select --> FRANCOTIRADOR
[INPUTMANAGER] Set controller in use: YES
[SetCurrentCharacterId] --> 0
Select --> COMANDO
Select --> COMANDO
[GAME] Quick save...
[GLOBALINFO] (2) Set current quicksave slot to: 0
[GLOBALINFO] Save slot: 0
[GESTORAPPLICATION] Save to: QS0000.SAV
[LoadGame] Preload 5
[LoadGame] Preload 6
[LoadGame] Preload 1
[UNITYSAVEDATA] Write --> C:/Users/gamen/AppData/LocalLow/Kalypso Media Group GmbH/Commandos 2 HD Remaster/QS0000.SAV
[SetCurrentCharacterId] --> 0
[SetCurrentCharacterId] --> 3
Select --> FRANCOTIRADOR
Select --> FRANCOTIRADOR
[INPUTMANAGER] Set controller in use: No
Select --> FRANCOTIRADOR
Select --> FRANCOTIRADOR
[INPUTMANAGER] Set controller in use: YES
[SetCurrentCharacterId] --> 0
Select --> COMANDO
Select --> COMANDO
[SetCurrentCharacterId] --> 0
[SetCurrentCharacterId] --> 5
[SetCurrentCharacterId] --> 6
[SetCurrentCharacterId] --> 5
[SetCurrentCharacterId] --> 3
Select --> FRANCOTIRADOR
Select --> FRANCOTIRADOR
ЛЕЙТЕНАНТ
ЛЕЙТЕНАНТ
ЛЕЙТЕНАНТ
ЛЕЙТЕНАНТ
ЛЕЙТЕНАНТ
ЛЕЙТЕНАНТ
ЛЕЙТЕНАНТ
ЛЕЙТЕНАНТ
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ADF] Open Left panel
[ADF] Open Other panel
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ADF] Open Left panel
[ADF] Open Other panel
[ADF] Inventory Grid Parent UGH --> 01
[ADF] OnLeftClickGrid
[ADF] PickupItem
[ADF] bSiendoArrastrado --> TRUE
[ADF] Get position --> [317, 163]
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] PickupItem 1
[ADF] Inventory Grid Parent UGH --> 22
[ADF] OnLeftClickGrid
[ADF] PutItemDown
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] CalculaFusionarInsertarFallarSoltar --> Pos: [317, 163]. Coords: [1, 1]
[ADF] LEFTCLICK_ArrastrandoObjet --> INSERT
[ADF] CompruebaSiCabeEnCoordenadas --> 1 , 1
[ADF] bSiendoArrastrado --> FALSE
[ADF] bSiendoArrastrado --> TRUE
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] PonObjetoEnInventario --> 1 , 1
[ADF] PickupItem
[ADF] PickupItem 1
[ADF] Inventory Grid Parent UGH --> 12
[ADF] OnLeftClickGrid
[ADF] PutItemDown
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] CalculaFusionarInsertarFallarSoltar --> Pos: [-100, -25]. Coords: [0, 1]
[ADF] LEFTCLICK_ArrastrandoObjet --> INSERT
[ADF] CompruebaSiCabeEnCoordenadas --> 0 , 1
[ADF] bSiendoArrastrado --> FALSE
[ADF] bSiendoArrastrado --> TRUE
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] PonObjetoEnInventario --> 0 , 1
[ADF] PickupItem
[ADF] PickupItem 1
[ADF] Inventory Grid Parent UGH --> 33
[ADF] OnLeftClickGrid
[ADF] PutItemDown
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] CalculaFusionarInsertarFallarSoltar --> Pos: [-50, -50]. Coords: [2, 2]
[ADF] LEFTCLICK_ArrastrandoObjet --> INSERT
[ADF] CompruebaSiCabeEnCoordenadas --> 2 , 2
[ADF] bSiendoArrastrado --> FALSE
[ADF] PonObjetoEnInventario --> 2 , 2
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ADF] Open Left panel
[ADF] Open Other panel
[GAME] Quick save...
[GLOBALINFO] (2) Set current quicksave slot to: 1
[GLOBALINFO] Save slot: 1
[GESTORAPPLICATION] Save to: QS0001.SAV
[LoadGame] Preload 5
[LoadGame] Preload 6
[LoadGame] Preload 1
[UNITYSAVEDATA] Write --> C:/Users/gamen/AppData/LocalLow/Kalypso Media Group GmbH/Commandos 2 HD Remaster/QS0001.SAV
MINIMAP --> Skip
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ADF] Open Left panel
[ADF] Open Other panel
[ADF] bSiendoArrastrado --> TRUE
[ADF] Get position --> [317, 163]
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] PickupItem
[ADF] PickupItem 1
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
[ADF] Inventory Grid Parent UGH --> 03
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
[ADF] OnLeftClickGrid
[ADF] PutItemDown
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] CalculaFusionarInsertarFallarSoltar --> Pos: [317, 163]. Coords: [3, 0]
[ADF] LEFTCLICK_ArrastrandoObjet --> FUSION
[ADF] bSiendoArrastrado --> FALSE
[ADF] PonObjetoEnInventario --> 3 , 0
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ADF] Open Left panel
[ADF] Open Other panel
[ADF] bSiendoArrastrado --> TRUE
[ADF] Get position --> [317, 163]
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] PickupItem
[ADF] PickupItem 1
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
[ADF] Inventory Grid Parent UGH --> 02
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
[ADF] OnLeftClickGrid
[ADF] PutItemDown
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] CalculaFusionarInsertarFallarSoltar --> Pos: [317, 163]. Coords: [2, 0]
[ADF] LEFTCLICK_ArrastrandoObjet --> FUSION
[ADF] bSiendoArrastrado --> FALSE
[ADF] PonObjetoEnInventario --> 2 , 0
ПАТРУЛЬНЫЙ
КОМАНДИР ПАТРУЛЯ
КОМАНДИР ПАТРУЛЯ
КОМАНДИР ПАТРУЛЯ
КОМАНДИР ПАТРУЛЯ
КОМАНДИР ПАТРУЛЯ
КОМАНДИР ПАТРУЛЯ
КОМАНДИР ПАТРУЛЯ
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ADF] Open Left panel
[ADF] Open Other panel
[ADF] Inventory Grid Parent UGH --> 21
[ADF] OnLeftClickGrid
[ADF] PickupItem
[ADF] bSiendoArrastrado --> TRUE
[ADF] Get position --> [317, 263]
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] PickupItem 1
[ADF] Inventory Grid Parent UGH --> 42
[ADF] OnLeftClickGrid
[ADF] PutItemDown
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] CalculaFusionarInsertarFallarSoltar --> Pos: [317, 263]. Coords: [0, 4]
[ADF] LEFTCLICK_ArrastrandoObjet --> INSERT
[ADF] CompruebaSiCabeEnCoordenadas --> 0 , 4
[ADF] bSiendoArrastrado --> FALSE
[ADF] PonObjetoEnInventario --> 0 , 4
MINIMAP --> Skip
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ADF] Open Left panel
[ADF] Open Other panel
[ADF] bSiendoArrastrado --> TRUE
[ADF] Get position --> [317, 163]
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] PickupItem
[ADF] PickupItem 1
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
[ADF] Inventory Grid Parent UGH --> 02
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
[ADF] OnLeftClickGrid
[ADF] PutItemDown
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] CalculaFusionarInsertarFallarSoltar --> Pos: [317, 163]. Coords: [2, 0]
[ADF] LEFTCLICK_ArrastrandoObjet --> FUSION
[ADF] bSiendoArrastrado --> FALSE
[ADF] PonObjetoEnInventario --> 2 , 0
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

MINIMAP --> Skip
[GAME] Quick save...
[GLOBALINFO] (2) Set current quicksave slot to: 2
[GLOBALINFO] Save slot: 2
[GESTORAPPLICATION] Save to: QS0002.SAV
[LoadGame] Preload 5
[LoadGame] Preload 6
[LoadGame] Preload 1
[UNITYSAVEDATA] Write --> C:/Users/gamen/AppData/LocalLow/Kalypso Media Group GmbH/Commandos 2 HD Remaster/QS0002.SAV
MINIMAP --> Skip
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ADF] Open Left panel
[ADF] Open Other panel
[SetCurrentCharacterId] --> 3
Select --> FRANCOTIRADOR
Move to next character --> 3
[SetCurrentCharacterId] --> 4
Select --> NATACHA
Select --> NATACHA
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ADF] Open Left panel
[ADF] Open Other panel
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ADF] Open Left panel
[ADF] Open Other panel
[ADF] Inventory Grid Parent UGH --> 01
[ADF] OnLeftClickGrid
[ADF] PickupItem
[ADF] bSiendoArrastrado --> TRUE
[ADF] Get position --> [367, 163]
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] PickupItem 1
[ADF] Inventory Grid Parent UGH --> 23
[ADF] OnLeftClickGrid
[ADF] PutItemDown
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] CalculaFusionarInsertarFallarSoltar --> Pos: [367, 163]. Coords: [2, 1]
[ADF] LEFTCLICK_ArrastrandoObjet --> INSERT
[ADF] CompruebaSiCabeEnCoordenadas --> 2 , 1
[ADF] bSiendoArrastrado --> FALSE
[ADF] PonObjetoEnInventario --> 2 , 1
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ADF] Open Left panel
[ADF] Open Other panel
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[GAME] Quick save...
[GLOBALINFO] (2) Set current quicksave slot to: 0
[GLOBALINFO] Save slot: 0
[GESTORAPPLICATION] Save to: QS0000.SAV
[LoadGame] Preload 5
[LoadGame] Preload 6
[LoadGame] Preload 1
[UNITYSAVEDATA] Write --> C:/Users/gamen/AppData/LocalLow/Kalypso Media Group GmbH/Commandos 2 HD Remaster/QS0000.SAV
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ADF] Open Left panel
[ADF] Open Other panel
[ADF] Inventory Grid Parent UGH --> 01
[ADF] OnLeftClickGrid
[ADF] PickupItem
[ADF] bSiendoArrastrado --> TRUE
[ADF] Get position --> [317, 163]
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] PickupItem 1
[ADF] Inventory Grid Parent UGH --> 32
[ADF] OnLeftClickGrid
[ADF] PutItemDown
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] CalculaFusionarInsertarFallarSoltar --> Pos: [317, 163]. Coords: [0, 3]
[ADF] LEFTCLICK_ArrastrandoObjet --> INSERT
[ADF] CompruebaSiCabeEnCoordenadas --> 0 , 3
[ADF] bSiendoArrastrado --> FALSE
[ADF] PonObjetoEnInventario --> 0 , 3
MINIMAP --> Skip
MINIMAP --> Skip
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[INPUTMANAGER] Set controller in use: No
Select --> NATACHA
[INPUTMANAGER] Set controller in use: YES
[SetCurrentCharacterId] --> 0
Select --> COMANDO
Select --> COMANDO
[SetCurrentCharacterId] --> 0
[SetCurrentCharacterId] --> 3
Select --> FRANCOTIRADOR
Select --> FRANCOTIRADOR
[INPUTMANAGER] Set controller in use: No
[INPUTMANAGER] Set controller in use: YES
[SetCurrentCharacterId] --> 0
Select --> COMANDO
Select --> COMANDO
[SetCurrentCharacterId] --> 0
[SetCurrentCharacterId] --> 3
Select --> FRANCOTIRADOR
Select --> FRANCOTIRADOR
[INPUTMANAGER] Set controller in use: No
[INPUTMANAGER] Set controller in use: YES
[SetCurrentCharacterId] --> 0
Select --> COMANDO
Select --> COMANDO
MINIMAP --> Skip
[SetCurrentCharacterId] --> 0
[SetCurrentCharacterId] --> 3
Select --> FRANCOTIRADOR
Select --> FRANCOTIRADOR
[INPUTMANAGER] Set controller in use: No
[INPUTMANAGER] Set controller in use: YES
[SetCurrentCharacterId] --> 0
Select --> COMANDO
Select --> COMANDO
[SetCurrentCharacterId] --> 0
[SetCurrentCharacterId] --> 3
Select --> FRANCOTIRADOR
Select --> FRANCOTIRADOR
[CONSOLEINTERACTIONHANDLER] --> force refresh of driving buttons... used!
[SetCurrentCharacterId] --> 3
[SetCurrentCharacterId] --> 5
[SetCurrentCharacterId] --> 4
[SetCurrentCharacterId] --> 5
Select --> CONDUCTOR
Select --> CONDUCTOR
[SetCurrentCharacterId] --> 5
[SetCurrentCharacterId] --> 3
[SetCurrentCharacterId] --> 4
[SetCurrentCharacterId] --> 5
[SetCurrentCharacterId] --> 4
Select --> NATACHA
Select --> NATACHA
[GAME] Quick save...
[GLOBALINFO] (2) Set current quicksave slot to: 1
[GLOBALINFO] Save slot: 1
[GESTORAPPLICATION] Save to: QS0001.SAV
[LoadGame] Preload 5
[LoadGame] Preload 6
[LoadGame] Preload 1
[UNITYSAVEDATA] Write --> C:/Users/gamen/AppData/LocalLow/Kalypso Media Group GmbH/Commandos 2 HD Remaster/QS0001.SAV
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[SetCurrentCharacterId] --> 4
[SetCurrentCharacterId] --> 3
Select --> FRANCOTIRADOR
Select --> FRANCOTIRADOR
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[INPUTMANAGER] Set controller in use: No
[INPUTMANAGER] Set controller in use: YES
[SetCurrentCharacterId] --> 0
Select --> COMANDO
Select --> COMANDO
[SetCurrentCharacterId] --> 0
[SetCurrentCharacterId] --> 3
Select --> FRANCOTIRADOR
Select --> FRANCOTIRADOR
[SetCurrentCharacterId] --> 3
[SetCurrentCharacterId] --> 4
[SetCurrentCharacterId] --> 5
[SetCurrentCharacterId] --> 4
Select --> NATACHA
Select --> NATACHA
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ADF] Open Left panel
[ADF] Open Other panel
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[GAME] Quick save...
[GLOBALINFO] (2) Set current quicksave slot to: 2
[GLOBALINFO] Save slot: 2
[GESTORAPPLICATION] Save to: QS0002.SAV
[LoadGame] Preload 5
[LoadGame] Preload 6
[LoadGame] Preload 1
[UNITYSAVEDATA] Write --> C:/Users/gamen/AppData/LocalLow/Kalypso Media Group GmbH/Commandos 2 HD Remaster/QS0002.SAV
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ADF] Open Left panel
[ADF] Open Other panel
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ADF] Open Left panel
[ADF] Open Other panel
[ADF] Inventory Grid Parent UGH --> 00
[ADF] OnLeftClickGrid
[ADF] PickupItem
[ADF] bSiendoArrastrado --> TRUE
[ADF] Get position --> [317, 163]
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] PickupItem 1
[ADF] Inventory Grid Parent UGH --> 21
[ADF] OnLeftClickGrid
[ADF] PutItemDown
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] CalculaFusionarInsertarFallarSoltar --> Pos: [317, 163]. Coords: [1, 2]
[ADF] LEFTCLICK_ArrastrandoObjet --> INSERT
[ADF] CompruebaSiCabeEnCoordenadas --> 1 , 2
[ADF] bSiendoArrastrado --> FALSE
[ADF] PonObjetoEnInventario --> 1 , 2
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[SetCurrentCharacterId] --> 4
[SetCurrentCharacterId] --> 6
[SetCurrentCharacterId] --> 9
[SetCurrentCharacterId] --> 0
[SetCurrentCharacterId] --> 1
[SetCurrentCharacterId] --> 3
[SetCurrentCharacterId] --> 2
[SetCurrentCharacterId] --> 1
[SetCurrentCharacterId] --> 0
[SetCurrentCharacterId] --> 9
[SetCurrentCharacterId] --> 0
Select --> COMANDO
Select --> COMANDO
[INPUTMANAGER] Set controller in use: No
Select --> COMANDO
Select --> COMANDO
[INPUTMANAGER] Set controller in use: YES
[SetCurrentCharacterId] --> 0
Select --> COMANDO
Select --> COMANDO
[GAME] Quick save...
[GLOBALINFO] (2) Set current quicksave slot to: 0
[GLOBALINFO] Save slot: 0
[GESTORAPPLICATION] Save to: QS0000.SAV
[LoadGame] Preload 5
[LoadGame] Preload 6
[LoadGame] Preload 1
[UNITYSAVEDATA] Write --> C:/Users/gamen/AppData/LocalLow/Kalypso Media Group GmbH/Commandos 2 HD Remaster/QS0000.SAV
[INPUTMANAGER] Set controller in use: No
[INPUTMANAGER] Set controller in use: YES
[SetCurrentCharacterId] --> 0
Select --> COMANDO
Select --> COMANDO
[INPUTMANAGER] Set controller in use: No
Select --> COMANDO
Select --> COMANDO
[INPUTMANAGER] Set controller in use: YES
[SetCurrentCharacterId] --> 0
Select --> COMANDO
Select --> COMANDO
[INPUTMANAGER] Set controller in use: No
[INPUTMANAGER] Set controller in use: YES
Uploading Crash Report
NullReferenceException: Object reference not set to an instance of an object.
  at HUD_CharacterWheelBottom.Next () [0x00000] in <00000000000000000000000000000000>:0 
  at HUD_CharacterWheelBottom.Update () [0x00000] in <00000000000000000000000000000000>:0 
 
(Filename: currently not available on il2cpp Line: -1)

[SetCurrentCharacterId] --> 0
Select --> COMANDO
Select --> COMANDO
[SetCurrentCharacterId] --> 0
Select --> COMANDO
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[GAME] Quick Load --> slot: 0
---------------------- 1 ----------------------
---------------------- 2 ----------------------
---------------------- 3 ----------------------
---------------------- 4 ----------------------
---------------------- 5 ----------------------
[GAME] Unload assets: PA_PA
[GAMEOBJECTIVE] Deallocate groups...
---------------------- 6 ----------------------
[SCENELOAD] LoadGame... START
[ADDRESSABLE] release clips
[SCENELOAD] LoadGame... END
Unloading 5 Unused Serialized files (Serialized files now loaded: 2)
Remove background addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove textures addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove background addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove textures addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove background addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove textures addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove background addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove textures addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

++++++++++++++++ GAME SCENE UNLOADED++++++++++++++++++++++
UnloadTime: 37.942500 ms
[HUD_Help] --> scene loaded --> MissionWithHUD

Unloading 6868 unused Assets to reduce memory usage. Loaded Objects now: 29135.
Total: 226.248100 ms (FindLiveObjects: 3.634400 ms CreateObjectMapping: 2.431200 ms MarkObjects: 201.486300 ms  DeleteObjects: 18.694900 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
[HUD_Help] --> scene loaded --> MissionAdditionalPC

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 35729.
Total: 233.670300 ms (FindLiveObjects: 7.437600 ms CreateObjectMapping: 2.759700 ms MarkObjects: 223.407200 ms  DeleteObjects: 0.064700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 1)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 35729.
Total: 210.181200 ms (FindLiveObjects: 2.895300 ms CreateObjectMapping: 1.300700 ms MarkObjects: 205.926400 ms  DeleteObjects: 0.057900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 1)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 35729.
Total: 217.324600 ms (FindLiveObjects: 7.084500 ms CreateObjectMapping: 1.937700 ms MarkObjects: 208.224700 ms  DeleteObjects: 0.077100 ms)

MapManager.Start(): Load=QS0000.SAV
[GAME] Load game --> QS0000.SAV
[GAME] START PrepareLevelLoading - Map: [PA] - Dir: [PA]
Start PreloadCachedSounds...
End PreloadCachedSounds
[GAMEOBJECTIVE] Deallocate groups...
[GAME] Load prefab: PA_PA.level
[GAME] END PrepareLevelLoading - Map: [PA] - Dir: [PA]
Set loading state to: LoadGameStart
MapManager: Original game End
[CHEAT] --> enable invulnerability 3 --> No
[CHEAT] --> enable invulnerability 3 --> No
[LoadGame] Preload 3
[CHEAT] --> enable invulnerability 3 --> No
[CHEAT] --> enable invulnerability 3 --> No
[CHEAT] --> enable invulnerability 1 --> No
[LoadGame] Preload 4
[JUEGO]. InitFicheros: DATA\MISIONES\PA\PA.STR
[GESTORESTR] Init --> Manual/PA_
LEVELDATA: Warning JAPOCASCO not found (in DATA\ANIMS\ABI\ARTIFIC.ABI)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index STEALTH
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index STEALTH
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index STEALTH
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index STEALTH
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index STEALTH
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index STEALTH
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index STEALTH
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index STEALTH
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index INVALID_ANIMATION
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index INVALID_ANIMATION
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index INVALID_ANIMATION
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index INVALID_ANIMATION
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index INVALID_ANIMATION
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index INVALID_ANIMATION
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index INVALID_ANIMATION
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index INVALID_ANIMATION
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Set loading state to: LoadGameFinished
[GestorAplication] Found 3 distortion effects in scene
[SetCurrentCharacterId] --> 0
NO VALID HEADS
Set loading state to: Nowt
[GestorAplication] Found 3 distortion effects in scene
[SetCurrentCharacterId] --> 0
Select --> COMANDO
Select --> COMANDO
[INPUTMANAGER] Set controller in use: No
Select --> ARTIFICIERO
Select --> ARTIFICIERO
Select --> ARTIFICIERO
Select --> ARTIFICIERO
Select --> NATACHA
Select --> NATACHA
Select --> NATACHA
Select --> NATACHA
[INPUTMANAGER] Set controller in use: YES
[SetCurrentCharacterId] --> 0
Select --> COMANDO
Select --> COMANDO
[SetCurrentCharacterId] --> 0
[SetCurrentCharacterId] --> 3
[SetCurrentCharacterId] --> 4
Select --> NATACHA
Select --> NATACHA
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ADF] Open Left panel
[ADF] Open Other panel
[ADF] Inventory Grid Parent UGH --> 21
[ADF] OnLeftClickGrid
[ADF] PickupItem
[ADF] bSiendoArrastrado --> TRUE
[ADF] Get position --> [67, 263]
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] PickupItem 1
[ADF] Inventory Grid Parent UGH --> 20
[ADF] OnLeftClickGrid
[ADF] PutItemDown
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] CalculaFusionarInsertarFallarSoltar --> Pos: [67, 263]. Coords: [0, 2]
[ADF] LEFTCLICK_ArrastrandoObjet --> INSERT
[ADF] CompruebaSiCabeEnCoordenadas --> 0 , 2
[ADF] bSiendoArrastrado --> FALSE
[ADF] PonObjetoEnInventario --> 0 , 2
[ADF] Inventory Grid Parent UGH --> 23
[ADF] OnLeftClickGrid
[ADF] PickupItem
[ADF] bSiendoArrastrado --> TRUE
[ADF] Get position --> [117, 213]
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] PickupItem 1
[ADF] Inventory Grid Parent UGH --> 32
[ADF] OnLeftClickGrid
[ADF] PutItemDown
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] CalculaFusionarInsertarFallarSoltar --> Pos: [117, 213]. Coords: [1, 2]
[ADF] LEFTCLICK_ArrastrandoObjet --> INSERT
[ADF] CompruebaSiCabeEnCoordenadas --> 1 , 2
[ADF] bSiendoArrastrado --> FALSE
[ADF] PonObjetoEnInventario --> 1 , 2
[ADF] Inventory Grid Parent UGH --> 32
[ADF] OnLeftClickGrid
[ADF] PickupItem
[ADF] bSiendoArrastrado --> TRUE
[ADF] Get position --> [17, 313]
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] PickupItem 1
[ADF] Inventory Grid Parent UGH --> 32
[ADF] OnLeftClickGrid
[ADF] PutItemDown
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] CalculaFusionarInsertarFallarSoltar --> Pos: [17, 313]. Coords: [0, 3]
[ADF] LEFTCLICK_ArrastrandoObjet --> INSERT
[ADF] CompruebaSiCabeEnCoordenadas --> 0 , 3
[ADF] bSiendoArrastrado --> FALSE
[ADF] PonObjetoEnInventario --> 0 , 3
[ADF] bSiendoArrastrado --> TRUE
[ADF] Get position --> [17, 313]
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] PickupItem
[ADF] PickupItem 1
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
[ADF] Inventory Grid Parent UGH --> 11
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
[ADF] OnLeftClickGrid
[ADF] PutItemDown
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] CalculaFusionarInsertarFallarSoltar --> Pos: [17, 313]. Coords: [1, 1]
[ADF] LEFTCLICK_ArrastrandoObjet --> FUSION
[ADF] bSiendoArrastrado --> FALSE
[ADF] PonObjetoEnInventario --> 1 , 1
[SetCurrentCharacterId] --> 4
[SetCurrentCharacterId] --> 7
[SetCurrentCharacterId] --> 6
[SetCurrentCharacterId] --> 7
Select --> ARTIFICIERO
Select --> ARTIFICIERO
[GAMEOBJECTIVE] LoadData... Num groups: 3  - Filename: DATA\MISIONES\PA\Manual_Libreta_PA.msb
[GAMEOBJECTIVE]. Nombre: DESACTIVAR_DETONADOR - InfoID: 0
[GAMEOBJECTIVE]. Nombre: CONTACTAR_NATACHA - InfoID: 1
[GAMEOBJECTIVE]. Nombre: LLAMAR_POR_RADIO - InfoID: 2
[GAMEOBJECTIVE]. Nombre: CONSEGUIR_MINAS_GRANADAS - InfoID: 3
[GAMEOBJECTIVE]. Nombre: ROBAR_TANQUE - InfoID: 4
[GAMEOBJECTIVE]. Nombre: CONSEGUIR_LLAVE_TORRE - InfoID: 5
[GAMEOBJECTIVE]. Nombre: DESACTIVAR_DETONADOR - InfoID: 0
[GAMEOBJECTIVE]. Nombre: CONTACTAR_NATACHA - InfoID: 1
[GAMEOBJECTIVE]. Nombre: LLAMAR_POR_RADIO - InfoID: 2
[GAMEOBJECTIVE]. Nombre: CONSEGUIR_MINAS_GRANADAS - InfoID: 3
[GAMEOBJECTIVE]. Nombre: ROBAR_TANQUE - InfoID: 4
[GAMEOBJECTIVE]. Nombre: CONSEGUIR_LLAVE_TORRE - InfoID: 5
[GAMEOBJECTIVE]. Nombre: DESACTIVAR_DETONADOR - InfoID: 0
[GAMEOBJECTIVE]. Nombre: CONTACTAR_NATACHA - InfoID: 1
[GAMEOBJECTIVE]. Nombre: LLAMAR_POR_RADIO - InfoID: 2
[GAMEOBJECTIVE]. Nombre: CONSEGUIR_MINAS_GRANADAS - InfoID: 3
[GAMEOBJECTIVE]. Nombre: ROBAR_TANQUE - InfoID: 4
[GAMEOBJECTIVE]. Nombre: CONSEGUIR_LLAVE_TORRE - InfoID: 5
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[GAME] Quick save...
[GLOBALINFO] (2) Set current quicksave slot to: 1
[GLOBALINFO] Save slot: 1
[GESTORAPPLICATION] Save to: QS0001.SAV
[LoadGame] Preload 5
[LoadGame] Preload 6
[LoadGame] Preload 1
[UNITYSAVEDATA] Write --> C:/Users/gamen/AppData/LocalLow/Kalypso Media Group GmbH/Commandos 2 HD Remaster/QS0001.SAV
[ADF] Open Left panel
[INPUTMANAGER] Set controller in use: No
Select --> ARTIFICIERO
Select --> ARTIFICIERO
[INPUTMANAGER] Set controller in use: YES
[SetCurrentCharacterId] --> 0
Select --> COMANDO
Select --> COMANDO
[SetCurrentCharacterId] --> 0
[SetCurrentCharacterId] --> 8
[SetCurrentCharacterId] --> 7
[SetCurrentCharacterId] --> 6
[SetCurrentCharacterId] --> 7
Select --> ARTIFICIERO
Select --> ARTIFICIERO
ЛЕЙТЕНАНТ
ЛЕЙТЕНАНТ
ЛЕЙТЕНАНТ
ЛЕЙТЕНАНТ
ЛЕЙТЕНАНТ
ЛЕЙТЕНАНТ
ЛЕЙТЕНАНТ
ЛЕЙТЕНАНТ
ЛЕЙТЕНАНТ
ЛЕЙТЕНАНТ
ЛЕЙТЕНАНТ
ЛЕЙТЕНАНТ
ЛЕЙТЕНАНТ
ЛЕЙТЕНАНТ
ЛЕЙТЕНАНТ
ЛЕЙТЕНАНТ
ЛЕЙТЕНАНТ
ЛЕЙТЕНАНТ
ЛЕЙТЕНАНТ
ЛЕЙТЕНАНТ
ЛЕЙТЕНАНТ
ЛЕЙТЕНАНТ
ЛЕЙТЕНАНТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ADF] Open Left panel
[ADF] Open Other panel
[ADF] bSiendoArrastrado --> TRUE
[ADF] Get position --> [317, 163]
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] PickupItem
[ADF] PickupItem 1
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
[ADF] Inventory Grid Parent UGH --> 02
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
[ADF] OnLeftClickGrid
[ADF] PutItemDown
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] CalculaFusionarInsertarFallarSoltar --> Pos: [317, 163]. Coords: [2, 0]
[ADF] LEFTCLICK_ArrastrandoObjet --> FUSION
[ADF] bSiendoArrastrado --> FALSE
[ADF] PonObjetoEnInventario --> 2 , 0
MINIMAP --> Skip
Uploading Crash Report
NullReferenceException: Object reference not set to an instance of an object.
  at AbiInstance.RefreshPositionAndMask () [0x00000] in <00000000000000000000000000000000>:0 
  at OriginalGame.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0 
 
(Filename: currently not available on il2cpp Line: -1)

Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ADF] Open Left panel
[ADF] Open Other panel
[ADF] bSiendoArrastrado --> TRUE
[ADF] Get position --> [317, 163]
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] PickupItem
[ADF] PickupItem 1
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
[ADF] Inventory Grid Parent UGH --> 03
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
[ADF] OnLeftClickGrid
[ADF] PutItemDown
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] CalculaFusionarInsertarFallarSoltar --> Pos: [317, 163]. Coords: [3, 0]
[ADF] LEFTCLICK_ArrastrandoObjet --> FUSION
[ADF] bSiendoArrastrado --> FALSE
[ADF] PonObjetoEnInventario --> 3 , 0
MINIMAP --> Skip
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ADF] Open Left panel
[ADF] Open Other panel
[ADF] bSiendoArrastrado --> TRUE
[ADF] Get position --> [317, 163]
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] PickupItem
[ADF] PickupItem 1
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
[ADF] Inventory Grid Parent UGH --> 03
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
[ADF] OnLeftClickGrid
[ADF] PutItemDown
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] CalculaFusionarInsertarFallarSoltar --> Pos: [317, 163]. Coords: [3, 0]
[ADF] LEFTCLICK_ArrastrandoObjet --> FUSION
[ADF] bSiendoArrastrado --> FALSE
[ADF] PonObjetoEnInventario --> 3 , 0
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

MINIMAP --> Skip
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ADF] Open Left panel
[ADF] Open Other panel
[ADF] bSiendoArrastrado --> TRUE
[ADF] Get position --> [317, 163]
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] PickupItem
[ADF] PickupItem 1
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
[ADF] Inventory Grid Parent UGH --> 03
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
[ADF] OnLeftClickGrid
[ADF] PutItemDown
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] CalculaFusionarInsertarFallarSoltar --> Pos: [317, 163]. Coords: [3, 0]
[ADF] LEFTCLICK_ArrastrandoObjet --> FUSION
[ADF] bSiendoArrastrado --> FALSE
[ADF] PonObjetoEnInventario --> 3 , 0
MINIMAP --> Skip
[ADF] Open Left panel
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[INPUTMANAGER] Set controller in use: No
[INPUTMANAGER] Set controller in use: YES
[SetCurrentCharacterId] --> 0
Select --> COMANDO
Select --> COMANDO
[SetCurrentCharacterId] --> 0
[SetCurrentCharacterId] --> 6
[SetCurrentCharacterId] --> 7
[SetCurrentCharacterId] --> 6
[SetCurrentCharacterId] --> 8
Select --> WHISKY
Select --> WHISKY
[SetCurrentCharacterId] --> 8
[SetCurrentCharacterId] --> 7
[SetCurrentCharacterId] --> 6
[SetCurrentCharacterId] --> 5
[SetCurrentCharacterId] --> 4
[SetCurrentCharacterId] --> 5
[SetCurrentCharacterId] --> 4
[SetCurrentCharacterId] --> 5
Select --> CONDUCTOR
Select --> CONDUCTOR
[INPUTMANAGER] Set controller in use: No
Select --> NATACHA
Select --> NATACHA
[INPUTMANAGER] Set controller in use: YES
[SetCurrentCharacterId] --> 0
Select --> COMANDO
Select --> COMANDO
[SetCurrentCharacterId] --> 0
[SetCurrentCharacterId] --> 3
[SetCurrentCharacterId] --> 4
Select --> NATACHA
Select --> NATACHA
MINIMAP --> Skip
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ADF] Open Left panel
[ADF] Open Other panel
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ADF] Open Left panel
[ADF] Open Other panel
[SetCurrentCharacterId] --> 4
[SetCurrentCharacterId] --> 6
[SetCurrentCharacterId] --> 7
[SetCurrentCharacterId] --> 8
[SetCurrentCharacterId] --> 7
[SetCurrentCharacterId] --> 6
[SetCurrentCharacterId] --> 8
[SetCurrentCharacterId] --> 7
[SetCurrentCharacterId] --> 6
[SetCurrentCharacterId] --> 7
[SetCurrentCharacterId] --> 8
[SetCurrentCharacterId] --> 7
[SetCurrentCharacterId] --> 6
[SetCurrentCharacterId] --> 7
[SetCurrentCharacterId] --> 6
[SetCurrentCharacterId] --> 7
[SetCurrentCharacterId] --> 8
Select --> WHISKY
Select --> WHISKY
[SetCurrentCharacterId] --> 8
Move to next character --> 3
[SetCurrentCharacterId] --> 9
Move to next character --> 4
[SetCurrentCharacterId] --> 0
Close multi select
Select --> COMANDO
Select --> COMANDO
[SetCurrentCharacterId] --> 0
[SetCurrentCharacterId] --> 5
[SetCurrentCharacterId] --> 6
[SetCurrentCharacterId] --> 7
[SetCurrentCharacterId] --> 8
[SetCurrentCharacterId] --> 7
Select --> ARTIFICIERO
Select --> ARTIFICIERO
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Out of audio channels, extending to 28
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

СОЛДАТ
СОЛДАТ
СОЛДАТ
MINIMAP --> Skip
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[INPUTMANAGER] Set controller in use: No
Select --> ARTIFICIERO
Select --> ARTIFICIERO
[INPUTMANAGER] Set controller in use: YES
[SetCurrentCharacterId] --> 0
Select --> COMANDO
Select --> COMANDO
[SetCurrentCharacterId] --> 0
[SetCurrentCharacterId] --> 3
[SetCurrentCharacterId] --> 4
[SetCurrentCharacterId] --> 6
[SetCurrentCharacterId] --> 7
[SetCurrentCharacterId] --> 8
[SetCurrentCharacterId] --> 7
[SetCurrentCharacterId] --> 8
Select --> WHISKY
Select --> WHISKY
[SetCurrentCharacterId] --> 8
[SetCurrentCharacterId] --> 5
[SetCurrentCharacterId] --> 6
[SetCurrentCharacterId] --> 7
[SetCurrentCharacterId] --> 8
[SetCurrentCharacterId] --> 7
Select --> ARTIFICIERO
Select --> ARTIFICIERO
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
[INPUTMANAGER] Set controller in use: No
Select --> CONDUCTOR
Select --> CONDUCTOR
Select --> ARTIFICIERO
Select --> ARTIFICIERO
[INPUTMANAGER] Set controller in use: YES
[SetCurrentCharacterId] --> 0
Select --> COMANDO
Select --> COMANDO
[SetCurrentCharacterId] --> 0
[SetCurrentCharacterId] --> 7
[SetCurrentCharacterId] --> 6
[SetCurrentCharacterId] --> 7
[SetCurrentCharacterId] --> 8
[SetCurrentCharacterId] --> 7
[SetCurrentCharacterId] --> 6
[SetCurrentCharacterId] --> 7
Select --> ARTIFICIERO
Select --> ARTIFICIERO
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[GAME] Quick save...
[GLOBALINFO] (2) Set current quicksave slot to: 2
[GLOBALINFO] Save slot: 2
[GESTORAPPLICATION] Save to: QS0002.SAV
[LoadGame] Preload 5
[LoadGame] Preload 6
[LoadGame] Preload 1
[UNITYSAVEDATA] Write --> C:/Users/gamen/AppData/LocalLow/Kalypso Media Group GmbH/Commandos 2 HD Remaster/QS0002.SAV
[INPUTMANAGER] Set controller in use: No
Select --> ARTIFICIERO
Select --> ARTIFICIERO
[INPUTMANAGER] Set controller in use: YES
[SetCurrentCharacterId] --> 0
Select --> COMANDO
Select --> COMANDO
[SetCurrentCharacterId] --> 0
[SetCurrentCharacterId] --> 3
[SetCurrentCharacterId] --> 5
[SetCurrentCharacterId] --> 6
[SetCurrentCharacterId] --> 7
Select --> ARTIFICIERO
Select --> ARTIFICIERO
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ADF] Open Left panel
[ADF] Open Other panel
[ADF] bSiendoArrastrado --> TRUE
[ADF] Get position --> [367, 163]
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] PickupItem
[ADF] PickupItem 1
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
[ADF] Inventory Grid Parent UGH --> 02
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
[ADF] OnLeftClickGrid
[ADF] PutItemDown
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] CalculaFusionarInsertarFallarSoltar --> Pos: [367, 163]. Coords: [2, 0]
[ADF] LEFTCLICK_ArrastrandoObjet --> FUSION
[ADF] bSiendoArrastrado --> FALSE
[ADF] PonObjetoEnInventario --> 2 , 0
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ADF] Open Left panel
[ADF] Open Other panel
[ADF] Inventory Grid Parent UGH --> 00
[ADF] OnLeftClickGrid
[ADF] PickupItem
[ADF] bSiendoArrastrado --> TRUE
[ADF] Get position --> [317, 163]
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] PickupItem 1
[ADF] Inventory Grid Parent UGH --> 42
[ADF] OnLeftClickGrid
[ADF] PutItemDown
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] CalculaFusionarInsertarFallarSoltar --> Pos: [317, 163]. Coords: [1, 4]
[ADF] LEFTCLICK_ArrastrandoObjet --> INSERT
[ADF] CompruebaSiCabeEnCoordenadas --> 1 , 4
[ADF] bSiendoArrastrado --> FALSE
[ADF] PonObjetoEnInventario --> 1 , 4
[SetCurrentCharacterId] --> 7
[SetCurrentCharacterId] --> 3
[SetCurrentCharacterId] --> 4
[SetCurrentCharacterId] --> 5
[SetCurrentCharacterId] --> 4
[SetCurrentCharacterId] --> 5
Select --> CONDUCTOR
Select --> CONDUCTOR
[SetCurrentCharacterId] --> 5
[SetCurrentCharacterId] --> 3
[SetCurrentCharacterId] --> 4
Select --> NATACHA
Select --> NATACHA
[GAME] Quick save...
[GLOBALINFO] (2) Set current quicksave slot to: 0
[GLOBALINFO] Save slot: 0
[GESTORAPPLICATION] Save to: QS0000.SAV
[LoadGame] Preload 5
[LoadGame] Preload 6
[LoadGame] Preload 1
[UNITYSAVEDATA] Write --> C:/Users/gamen/AppData/LocalLow/Kalypso Media Group GmbH/Commandos 2 HD Remaster/QS0000.SAV
ЛЕЙТЕНАНТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
ЛЕЙТЕНАНТ
ЛЕЙТЕНАНТ
ЛЕЙТЕНАНТ
ЛЕЙТЕНАНТ
ЛЕЙТЕНАНТ
ЛЕЙТЕНАНТ
ЛЕЙТЕНАНТ
ЛЕЙТЕНАНТ
ЛЕЙТЕНАНТ
ЛЕЙТЕНАНТ
ЛЕЙТЕНАНТ
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ADF] Open Left panel
[ADF] Open Other panel
[ADF] bSiendoArrastrado --> TRUE
[ADF] Get position --> [317, 163]
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] PickupItem
[ADF] PickupItem 1
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
[ADF] Inventory Grid Parent UGH --> 10
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
[ADF] OnLeftClickGrid
[ADF] PutItemDown
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] CalculaFusionarInsertarFallarSoltar --> Pos: [317, 163]. Coords: [0, 1]
[ADF] LEFTCLICK_ArrastrandoObjet --> FUSION
[ADF] bSiendoArrastrado --> FALSE
[ADF] PonObjetoEnInventario --> 0 , 1
[ADF] Inventory Grid Parent UGH --> 11
[ADF] OnLeftClickGrid
[ADF] PickupItem
[ADF] bSiendoArrastrado --> TRUE
[ADF] Get position --> [317, 163]
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] PickupItem 1
[ADF] Inventory Grid Parent UGH --> 23
[ADF] OnLeftClickGrid
[ADF] PutItemDown
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] CalculaFusionarInsertarFallarSoltar --> Pos: [317, 163]. Coords: [2, 1]
[ADF] LEFTCLICK_ArrastrandoObjet --> INSERT
[ADF] CompruebaSiCabeEnCoordenadas --> 2 , 1
[ADF] bSiendoArrastrado --> FALSE
[ADF] PonObjetoEnInventario --> 2 , 1
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ADF] Open Left panel
[ADF] Open Other panel
[ADF] bSiendoArrastrado --> TRUE
[ADF] Get position --> [317, 163]
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] PickupItem
[ADF] PickupItem 1
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
[ADF] Inventory Grid Parent UGH --> 12
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
[ADF] OnLeftClickGrid
[ADF] PutItemDown
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] CalculaFusionarInsertarFallarSoltar --> Pos: [317, 163]. Coords: [2, 1]
[ADF] LEFTCLICK_ArrastrandoObjet --> FUSION
[ADF] bSiendoArrastrado --> FALSE
[ADF] PonObjetoEnInventario --> 2 , 1
Out of audio channels, extending to 29
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

СНАЙПЕР ПРОТИВНИКА
СНАЙПЕР ПРОТИВНИКА
СНАЙПЕР ПРОТИВНИКА
СНАЙПЕР ПРОТИВНИКА
СНАЙПЕР ПРОТИВНИКА
СНАЙПЕР ПРОТИВНИКА
СНАЙПЕР ПРОТИВНИКА
СНАЙПЕР ПРОТИВНИКА
СНАЙПЕР ПРОТИВНИКА
СНАЙПЕР ПРОТИВНИКА
СНАЙПЕР ПРОТИВНИКА
СНАЙПЕР ПРОТИВНИКА
СНАЙПЕР ПРОТИВНИКА
СНАЙПЕР ПРОТИВНИКА
СНАЙПЕР ПРОТИВНИКА
СНАЙПЕР ПРОТИВНИКА
СНАЙПЕР ПРОТИВНИКА
СНАЙПЕР ПРОТИВНИКА
СНАЙПЕР ПРОТИВНИКА
СНАЙПЕР ПРОТИВНИКА
СНАЙПЕР ПРОТИВНИКА
СНАЙПЕР ПРОТИВНИКА
СНАЙПЕР ПРОТИВНИКА
СНАЙПЕР ПРОТИВНИКА
СНАЙПЕР ПРОТИВНИКА
СНАЙПЕР ПРОТИВНИКА
СНАЙПЕР ПРОТИВНИКА
СНАЙПЕР ПРОТИВНИКА
СОЛДАТ
СОЛДАТ
СОЛДАТ
СОЛДАТ
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[ADF] Open Left panel
[ADF] Open Other panel
[ADF] bSiendoArrastrado --> TRUE
[ADF] Get position --> [317, 163]
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] PickupItem
[ADF] PickupItem 1
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
[ADF] Inventory Grid Parent UGH --> 33
Panel contains stackable item
Panel contains stackable item
Panel contains stackable item
[ADF] OnLeftClickGrid
[ADF] PutItemDown
[ADF] ObjetoAjenoSobreCuadricula --> NULL
[ADF] CalculaFusionarInsertarFallarSoltar --> Pos: [317, 163]. Coords: [3, 3]
[ADF] LEFTCLICK_ArrastrandoObjet --> FUSION
[ADF] bSiendoArrastrado --> FALSE
[ADF] PonObjetoEnInventario --> 3 , 3
Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[GAME] Quick save...
[GLOBALINFO] (2) Set current quicksave slot to: 1
[GLOBALINFO] Save slot: 1
[GESTORAPPLICATION] Save to: QS0001.SAV
[LoadGame] Preload 5
[LoadGame] Preload 6
[LoadGame] Preload 1
[UNITYSAVEDATA] Write --> C:/Users/gamen/AppData/LocalLow/Kalypso Media Group GmbH/Commandos 2 HD Remaster/QS0001.SAV
[INPUTMANAGER] Set controller in use: No
Select --> NATACHA
Select --> NATACHA
[INPUTMANAGER] Set controller in use: YES
[SetCurrentCharacterId] --> 0
Select --> COMANDO
Select --> COMANDO
[GAME] Quick Load --> slot: 1
---------------------- 1 ----------------------
---------------------- 2 ----------------------
---------------------- 3 ----------------------
---------------------- 4 ----------------------
---------------------- 5 ----------------------
[GAME] Unload assets: PA_PA
[GAMEOBJECTIVE] Deallocate groups...
---------------------- 6 ----------------------
[SCENELOAD] LoadGame... START
[ADDRESSABLE] release clips
[SCENELOAD] LoadGame... END
Unloading 5 Unused Serialized files (Serialized files now loaded: 2)
Remove background addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove textures addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove background addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove textures addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove background addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove textures addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove background addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove textures addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

++++++++++++++++ GAME SCENE UNLOADED++++++++++++++++++++++
UnloadTime: 26.198600 ms
[HUD_Help] --> scene loaded --> MissionWithHUD

Unloading 3594 unused Assets to reduce memory usage. Loaded Objects now: 29093.
Total: 267.050100 ms (FindLiveObjects: 4.475800 ms CreateObjectMapping: 2.548500 ms MarkObjects: 251.841800 ms  DeleteObjects: 8.183200 ms)

Unloading 6 Unused Serialized files (Serialized files now loaded: 1)
[HUD_Help] --> scene loaded --> MissionAdditionalPC

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 35687.
Total: 267.299400 ms (FindLiveObjects: 2.678700 ms CreateObjectMapping: 1.323400 ms MarkObjects: 263.231100 ms  DeleteObjects: 0.065700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 1)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 35687.
Total: 266.984800 ms (FindLiveObjects: 2.729100 ms CreateObjectMapping: 1.491700 ms MarkObjects: 262.700600 ms  DeleteObjects: 0.062500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 1)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 35687.
Total: 269.673000 ms (FindLiveObjects: 2.680800 ms CreateObjectMapping: 1.256500 ms MarkObjects: 265.673400 ms  DeleteObjects: 0.061500 ms)

MapManager.Start(): Load=QS0001.SAV
[GAME] Load game --> QS0001.SAV
[GAME] START PrepareLevelLoading - Map: [PA] - Dir: [PA]
Start PreloadCachedSounds...
End PreloadCachedSounds
[GAMEOBJECTIVE] Deallocate groups...
[GAME] Load prefab: PA_PA.level
[GAME] END PrepareLevelLoading - Map: [PA] - Dir: [PA]
Set loading state to: LoadGameStart
MapManager: Original game End
[CHEAT] --> enable invulnerability 3 --> No
[CHEAT] --> enable invulnerability 3 --> No
[LoadGame] Preload 3
[CHEAT] --> enable invulnerability 3 --> No
[CHEAT] --> enable invulnerability 3 --> No
[CHEAT] --> enable invulnerability 1 --> No
[LoadGame] Preload 4
[JUEGO]. InitFicheros: DATA\MISIONES\PA\PA.STR
[GESTORESTR] Init --> Manual/PA_
LEVELDATA: Warning JAPOCASCO not found (in DATA\ANIMS\ABI\ARTIFIC.ABI)
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index STEALTH
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index STEALTH
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index STEALTH
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index STEALTH
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index STEALTH
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index STEALTH
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index STEALTH
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index STEALTH
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index INVALID_ANIMATION
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index INVALID_ANIMATION
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index INVALID_ANIMATION
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index INVALID_ANIMATION
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index INVALID_ANIMATION
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index INVALID_ANIMATION
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index INVALID_ANIMATION
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index INVALID_ANIMATION
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

ERROR: Unknown animation index 11
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Set loading state to: LoadGameFinished
[GestorAplication] Found 3 distortion effects in scene
[SetCurrentCharacterId] --> 4
NO VALID HEADS
Set loading state to: Nowt
[GestorAplication] Found 3 distortion effects in scene
[SetCurrentCharacterId] --> 4
Select --> NATACHA
Select --> NATACHA
[INPUTMANAGER] Set controller in use: No
Select --> NATACHA
Select --> NATACHA
[INPUTMANAGER] Set controller in use: YES
[SetCurrentCharacterId] --> 0
Select --> COMANDO
Select --> COMANDO
[SetCurrentCharacterId] --> 0
[SetCurrentCharacterId] --> 0
[SetCurrentCharacterId] --> 8
[SetCurrentCharacterId] --> 6
[SetCurrentCharacterId] --> 5
[SetCurrentCharacterId] --> 4
[SetCurrentCharacterId] --> 3
[SetCurrentCharacterId] --> 4
[SetCurrentCharacterId] --> 5
Select --> CONDUCTOR
Select --> CONDUCTOR
[SetCurrentCharacterId] --> 5
[SetCurrentCharacterId] --> 3
[SetCurrentCharacterId] --> 4
[SetCurrentCharacterId] --> 5
[SetCurrentCharacterId] --> 5
[SetCurrentCharacterId] --> 3
[SetCurrentCharacterId] --> 4
Select --> NATACHA
Select --> NATACHA
Uploading Crash Report
NullReferenceException: Object reference not set to an instance of an object.
  at AbiInstance.RefreshPositionAndMask () [0x00000] in <00000000000000000000000000000000>:0 
  at OriginalGame.LateUpdate () [0x00000] in <00000000000000000000000000000000>:0 
 
(Filename: currently not available on il2cpp Line: -1)

Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Button B pressed --> Cannot call InitMultiSelect
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[CHEAT] --> enable invulnerability 3 --> Yes
[INPUTMANAGER] Set controller in use: No
PERFFILES 0
PERFFILES 1
PERFFILES 2
PERFFILES 3
PERFFILES 4
[UNITYSAVEDATA] Write --> C:/Users/gamen/AppData/LocalLow/Kalypso Media Group GmbH/Commandos 2 HD Remaster/PERFILES.DAT
PERFFILES 5
[GAMEUIMANAGER] ActivateMissionCompleteMenu
[MISSIONCOMPLETEMENU] UpdateStateInitialise
TriggerAchievement --> PA
[GAME] Quit game
---------------------- 1 ----------------------
---------------------- 2 ----------------------
---------------------- 3 ----------------------
---------------------- 4 ----------------------
---------------------- 5 ----------------------
[GAME] Unload assets: PA_PA
---------------------- 6 ----------------------
[SCENELOAD] loadFE.. start
[ADDRESSABLE] release clips
[ADDRESSABLE] release videos
[SCENELOAD] loadFE.. end
Unloading 4 Unused Serialized files (Serialized files now loaded: 2)
WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
ERROR: Shader Hidden/Nature/Terrain/Utilities shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
Remove background addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove textures addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove background addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove textures addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove background addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove textures addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove background addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Remove textures addressable... 15
Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Addressables.Release was called on an object that Addressables was not previously aware of.  Thus nothing is being released
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
UnityEngine.AddressableAssets.AddressablesImpl:Release(TObject)
ViewConstructor:RemoveAddressables()
ViewConstructor:OnDestroy()
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

++++++++++++++++ GAME SCENE UNLOADED++++++++++++++++++++++
UnloadTime: 40.704700 ms

Unloading 6100 unused Assets to reduce memory usage. Loaded Objects now: 18268.
Total: 325.059000 ms (FindLiveObjects: 6.547000 ms CreateObjectMapping: 3.433600 ms MarkObjects: 298.630100 ms  DeleteObjects: 16.447300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 1)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 18268.
Total: 307.900800 ms (FindLiveObjects: 9.540100 ms CreateObjectMapping: 0.745100 ms MarkObjects: 297.580500 ms  DeleteObjects: 0.034400 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 1)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 18268.
Total: 309.830300 ms (FindLiveObjects: 3.688500 ms CreateObjectMapping: 1.178700 ms MarkObjects: 304.929100 ms  DeleteObjects: 0.033300 ms)

[FEMANAGER] Open MainMenu
[FEMANAGER] Enable new menu --> MainMenu
[FEMANAGER] Disable current menu --> MainMenu
[FEMANAGER] Enable new menu --> CreditsMenu
[INPUTMANAGER] Set controller in use: YES
[FEMANAGER] Disable current menu --> CreditsMenu
[FEMANAGER] Enable new menu --> MainMenu
[FEMANAGER] Disable current menu --> MainMenu
[FEMANAGER] Enable new menu --> LoadGameMenu
[SAVE] Refresh slots
[LOADSAVESLOT] Slot14 Populate slot --> 14 (Normal) - P0000012.SAV
[LOADSAVESLOT] Slot8 Populate slot --> 8 (Normal) - P0000006.SAV
[LOADSAVESLOT] Slot10 Populate slot --> 10 (Normal) - P0000008.SAV
[LOADSAVESLOT] Slot1 Populate slot --> 1 (Normal) - P0000001.SAV
[LOADSAVESLOT] Slot2 Populate slot --> 2 (Normal) - P0000018.SAV
[LOADSAVESLOT] Slot3 Populate slot --> 3 (Normal) - P0000000.SAV
[LOADSAVESLOT] Slot0 Populate slot --> 0 (Normal) - P0000019.SAV
[LOADSAVESLOT] QuickSave2 Populate slot --> 2 (Quick) - QS0002.SAV
[LOADSAVESLOT] Slot18 Populate slot --> 18 (Normal) - P0000016.SAV
[LOADSAVESLOT] Slot15 Populate slot --> 15 (Normal) - P0000013.SAV
[LOADSAVESLOT] QuickSave1 Populate slot --> 1 (Quick) - QS0000.SAV
[LOADSAVESLOT] Slot7 Populate slot --> 7 (Normal) - P0000005.SAV
[LOADSAVESLOT] Slot13 Populate slot --> 13 (Normal) - P0000011.SAV
[LOADSAVESLOT] Slot16 Populate slot --> 16 (Normal) - P0000014.SAV
[LOADSAVESLOT] Slot5 Populate slot --> 5 (Normal) - P0000003.SAV
[LOADSAVESLOT] Slot11 Populate slot --> 11 (Normal) - P0000009.SAV
[LOADSAVESLOT] Slot19 Populate slot --> 19 (Normal) - P0000017.SAV
[LOADSAVESLOT] Slot17 Populate slot --> 17 (Normal) - P0000015.SAV
[LOADSAVESLOT] Slot9 Populate slot --> 9 (Normal) - P0000007.SAV
[LOADSAVESLOT] QuickSave Populate slot --> 0 (Quick) - QS0001.SAV
[LOADSAVESLOT] Slot6 Populate slot --> 6 (Normal) - P0000004.SAV
[LOAD SAVE MENU] --> enable. Force slots sort
[SAVE] Request Refresh all slots
[SAVE] Refresh slots
[LOADSAVESLOT] Slot4 Populate slot --> 4 (Normal) - P0000002.SAV
[LOADSAVESLOT] Slot12 Populate slot --> 12 (Normal) - P0000010.SAV
[FEMANAGER] Disable current menu --> LoadGameMenu
[FEMANAGER] Enable new menu --> MainMenu
[FEMANAGER] Disable current menu --> MainMenu
[FEMANAGER] Enable new menu --> MissionsMenu
[FEMANAGER] Disable current menu --> MissionsMenu
[FEMANAGER] Enable new menu --> MainMenu
[FEMANAGER] Disable current menu --> MainMenu
[FEMANAGER] Enable new menu --> NewGameMenu
[FEMANAGER] Disable current menu --> NewGameMenu
[FEMANAGER] Enable new menu --> MainMenu
[INPUTMANAGER] Set controller in use: No
[FEMANAGER] Disable current menu --> MainMenu
[FEMANAGER] Enable new menu --> ExitGameMenu
[FEMANAGER] Disable current menu --> ExitGameMenu
[FEMANAGER] Enable new menu --> MainMenu
[FEMANAGER] Disable current menu --> MainMenu
[FEMANAGER] Enable new menu --> ExitGameMenu
Setting up 2 worker threads for Enlighten.
  Thread -> id: 2364 -> priority: 1 
  Thread -> id: 2248 -> priority: 1 
